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vis.cmake 508 Bytes
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# CMake file for vis module

# Source files:
FILE(GLOB ThisModSources RELATIVE ${ModulesDir}
	modules/vis/pipelines/*.cpp
	modules/vis/processors/*.cpp
)

# Header files (including GLSL files so that they'll appear in VS projects)
FILE(GLOB ThisModHeaders RELATIVE ${ModulesDir}
    modules/vis/glsl/*.frag
    modules/vis/glsl/*.vert
	modules/vis/pipelines/*.h
	modules/vis/processors/*.h
)
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SET(ThisModShaderDirectories "modules/vis/glsl")
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SET(ThisModDependencies devil io preprocessing)