completinglualineedit.h 2.23 KB
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// ================================================================================================
// 
// This file is part of the CAMPVis Software Framework.
// 
// If not explicitly stated otherwise: Copyright (C) 2012-2014, all rights reserved,
//      Christian Schulte zu Berge <christian.szb@in.tum.de>
//      Chair for Computer Aided Medical Procedures
//      Technische Universitaet Muenchen
//      Boltzmannstr. 3, 85748 Garching b. Muenchen, Germany
// 
// For a full list of authors and contributors, please refer to the file "AUTHORS.txt".
// 
// Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file 
// except in compliance with the License. You may obtain a copy of the License at
// 
// http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software distributed under the 
// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, 
// either express or implied. See the License for the specific language governing permissions 
// and limitations under the License.
// 
// ================================================================================================

#ifndef COMPLETINGLUALINEEDIT_H__
#define COMPLETINGLUALINEEDIT_H__

#include <QCompleter>
#include <QLineEdit>

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#include "application/applicationapi.h"
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#include "scripting/glue/luatable.h"

namespace campvis {

    // FIXME: clean up, add documentation

    class LuaCompleter : public QCompleter {
    public:
        LuaCompleter(LuaVmState* luaVmState, QWidget* parent);

        virtual ~LuaCompleter();

        virtual QStringList splitPath(const QString& path) const override;

    private:
        LuaVmState* _luaVmState;
    };

    class CompletingLuaLineEdit : public QLineEdit {
        Q_OBJECT;

    public:
        CompletingLuaLineEdit(LuaVmState* luaVmState, QWidget* parent);

        virtual ~CompletingLuaLineEdit();

        void setCompleter(LuaCompleter* completer);
        LuaCompleter* completer() const;

    protected:
        void keyPressEvent(QKeyEvent *e);

    private slots:
        void insertCompletion(QString completitionString);

    private:
        LuaCompleter* _completer;

    };
}

#endif // COMPLETINGLUALINEEDIT_H__