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  • Jakob Weiss's avatar
    Local Light Sources, Extended ImageMappingInformation · 0034e5c4
    Jakob Weiss authored
    * Light sources now have an additional camera input. If this is set, the light source position is relative to the camera coordinate system
    * ImageMappingInformation and Texture3D now supply an additional pair of matrices: textureToWorldMatrixInvTransp to transform normals between world and texture space
lightsourceprovider.h 3.79 KB