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Christian Schulte zu Berge authored
* Supports different render modes: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_POLYGON * Supports optional wireframe rendering using Single-pass Wireframe Rendering technique * Supports calculation of per-face normals, if not present in geometry * Fixed shading
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