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Christian Schulte zu Berge authored
* Fixed AutoEvaluationPipeline missing some updates * Fixed AutoEvaluationPipeline::executePipeline() to execute processors too often * Fixed ParticleFlowRenderer overwriting bound FBO * Added Debug checks to tgt::FramebufferObject and tgt::Shader to print warnings when FBO/Shader activation would overwrite an already active FBO/Shader
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