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  • Jakob Weiss's avatar
    Bugfix: EEPGenerator was not integrating geometry correctly · af621107
    Jakob Weiss authored
    When adding rendered geometr, the EEPGenerator did not unproject the depth value correctly, leading to wrong exit points. The current solution is a more robust solution, but requires an additional texture lookup into the entrypoint color texture. If performance of the EEPGenerator ever becomes a problem, start here by implementing a proper depth unprojection
    af621107