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Christian Schulte zu Berge authored
removed getElementXD() and getElementXDNormalized() from core GLSL headers since the same functionality is directly provided by GLSL with texture() and texelFetch() in a much cleaner way.
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removed getElementXD() and getElementXDNormalized() from core GLSL headers since the same functionality is directly provided by GLSL with texture() and texelFetch() in a much cleaner way.