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Christian Schulte zu Berge authored
*IMPORTANT FIX* Fixes possible crashes/segfaults when converting OpenGL image representations to local image representations: * ImageRepresentationLocal::tryConvert() does not deadlock anymore when called from OpenGL context and converting from GL representation * Fixed possible double deletion after converting from OpenGL to local representation due to ambiguous pointer ownership * fixed possible out of bounds array write in tgt::Texture::downloadTextureToBuffer()
Christian Schulte zu Berge authored*IMPORTANT FIX* Fixes possible crashes/segfaults when converting OpenGL image representations to local image representations: * ImageRepresentationLocal::tryConvert() does not deadlock anymore when called from OpenGL context and converting from GL representation * Fixed possible double deletion after converting from OpenGL to local representation due to ambiguous pointer ownership * fixed possible out of bounds array write in tgt::Texture::downloadTextureToBuffer()
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