Currently job artifacts in CI/CD pipelines on LRZ GitLab never expire. Starting from Wed 26.1.2022 the default expiration time will be 30 days (GitLab default). Currently existing artifacts in already completed jobs will not be affected by the change. The latest artifacts for all jobs in the latest successful pipelines will be kept. More information: https://gitlab.lrz.de/help/user/admin_area/settings/continuous_integration.html#default-artifacts-expiration

Commit 760e01f1 authored by Christian Schulte zu Berge's avatar Christian Schulte zu Berge
Browse files

renamed directory /ext/tgt to /ext/cgt

refs #386
parent f612b0dd
......@@ -30,7 +30,7 @@
#include <tbb/spin_rw_mutex.h>
#include "sigslot/sigslot.h"
#include "tgt/logmanager.h"
#include "cgt/logmanager.h"
#include "core/coreapi.h"
#include "core/datastructures/datacontainer.h"
......
......@@ -24,8 +24,8 @@
#include "abstractprocessordecorator.h"
#include "tgt/assert.h"
#include "tgt/shadermanager.h"
#include "cgt/assert.h"
#include "cgt/shadermanager.h"
namespace campvis {
......
......@@ -24,8 +24,8 @@
#include "autoevaluationpipeline.h"
#include "tgt/tgt_gl.h"
#include "tgt/glcanvas.h"
#include "cgt/tgt_gl.h"
#include "cgt/glcanvas.h"
#include "core/pipeline/visualizationprocessor.h"
#include "core/properties/datanameproperty.h"
......
......@@ -24,7 +24,7 @@
#include "processordecoratorbackground.h"
#include "tgt/shadermanager.h"
#include "cgt/shadermanager.h"
#include "core/properties/propertycollection.h"
namespace campvis {
......
......@@ -24,7 +24,7 @@
#include "processordecoratorgradient.h"
#include "tgt/shadermanager.h"
#include "cgt/shadermanager.h"
#include "core/pipeline/abstractprocessor.h"
namespace campvis {
......
......@@ -26,7 +26,7 @@
#define PROCESSORDECORATORGRADIENT_H__
#include "sigslot/sigslot.h"
#include "tgt/textureunit.h"
#include "cgt/textureunit.h"
#include "core/pipeline/abstractprocessordecorator.h"
#include "core/properties/floatingpointproperty.h"
......
......@@ -24,7 +24,7 @@
#include "processordecoratormasking.h"
#include "tgt/shadermanager.h"
#include "cgt/shadermanager.h"
#include "core/pipeline/abstractprocessor.h"
namespace campvis {
......
......@@ -25,7 +25,7 @@
#ifndef PROCESSORDECORATORMASKING_H__
#define PROCESSORDECORATORMASKING_H__
#include "tgt/textureunit.h"
#include "cgt/textureunit.h"
#include "core/datastructures/datacontainer.h"
#include "core/datastructures/renderdata.h"
#include "core/pipeline/abstractprocessordecorator.h"
......
......@@ -24,9 +24,9 @@
#include "raycastingprocessor.h"
#include "tgt/logmanager.h"
#include "tgt/shadermanager.h"
#include "tgt/textureunit.h"
#include "cgt/logmanager.h"
#include "cgt/shadermanager.h"
#include "cgt/textureunit.h"
#include "core/datastructures/imagedata.h"
#include "core/datastructures/renderdata.h"
......
......@@ -23,10 +23,10 @@
// ================================================================================================
#include "slicerenderprocessor.h"
#include "tgt/logmanager.h"
#include "tgt/shadermanager.h"
#include "tgt/textureunit.h"
#include "tgt/event/mouseevent.h"
#include "cgt/logmanager.h"
#include "cgt/shadermanager.h"
#include "cgt/textureunit.h"
#include "cgt/event/mouseevent.h"
#include "core/datastructures/geometrydata.h"
#include "core/datastructures/imagedata.h"
......
......@@ -27,7 +27,7 @@
#include <string>
#include "tgt/event/eventlistener.h"
#include "cgt/event/eventlistener.h"
#include "core/datastructures/imagerepresentationgl.h"
#include "core/pipeline/visualizationprocessor.h"
......
......@@ -24,7 +24,7 @@
#include "visualizationprocessor.h"
#include "tgt/textureunit.h"
#include "cgt/textureunit.h"
#include "core/datastructures/imagedata.h"
namespace campvis {
......
......@@ -25,9 +25,9 @@
#ifndef VISUALIZATIONPROCESSOR_H__
#define VISUALIZATIONPROCESSOR_H__
#include "tgt/framebufferobject.h"
#include "tgt/texture.h"
#include "tgt/vector.h"
#include "cgt/framebufferobject.h"
#include "cgt/texture.h"
#include "cgt/vector.h"
#include "core/pipeline/abstractprocessor.h"
#include "core/properties/numericproperty.h"
......
......@@ -28,7 +28,7 @@
#include "sigslot/sigslot.h"
#include <tbb/atomic.h>
#include <tbb/spin_mutex.h>
#include "tgt/logmanager.h"
#include "cgt/logmanager.h"
#include "core/coreapi.h"
#include "core/pipeline/abstractprocessor.h"
......
......@@ -25,7 +25,7 @@
#ifndef CAMERAPROPERTY_H__
#define CAMERAPROPERTY_H__
#include "tgt/camera.h"
#include "cgt/camera.h"
#include "core/properties/genericproperty.h"
namespace campvis {
......
......@@ -25,7 +25,7 @@
#ifndef FLOATINGPOINTPROPERTY_H__
#define FLOATINGPOINTPROPERTY_H__
#include "tgt/vector.h"
#include "cgt/vector.h"
#include "core/properties/numericproperty.h"
namespace {
......
......@@ -26,7 +26,7 @@
#define GENERICPROPERTY_H__
#include <tbb/spin_mutex.h>
#include "tgt/logmanager.h"
#include "cgt/logmanager.h"
#include "core/properties/abstractproperty.h"
namespace campvis {
......
......@@ -25,7 +25,7 @@
#ifndef NUMERICPROPERTY_H__
#define NUMERICPROPERTY_H__
#include "tgt/vector.h"
#include "cgt/vector.h"
#include "core/coreapi.h"
#include "core/properties/genericproperty.h"
......
......@@ -25,7 +25,7 @@
#ifndef OPTIONPROPERTY_H__
#define OPTIONPROPERTY_H__
#include "tgt/vector.h"
#include "cgt/vector.h"
#include "core/properties/numericproperty.h"
#include <string>
......
......@@ -25,7 +25,7 @@
#ifndef ALGORITHMICGEOMETRY_H__
#define ALGORITHMICGEOMETRY_H__
#include "tgt/vector.h"
#include "cgt/vector.h"
#include "core/coreapi.h"
namespace campvis {
......
Markdown is supported
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment