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Commit 760e01f1 authored by Christian Schulte zu Berge's avatar Christian Schulte zu Berge
Browse files

renamed directory /ext/tgt to /ext/cgt

refs #386
parent f612b0dd
...@@ -30,7 +30,7 @@ ...@@ -30,7 +30,7 @@
#include <tbb/spin_rw_mutex.h> #include <tbb/spin_rw_mutex.h>
#include "sigslot/sigslot.h" #include "sigslot/sigslot.h"
#include "tgt/logmanager.h" #include "cgt/logmanager.h"
#include "core/coreapi.h" #include "core/coreapi.h"
#include "core/datastructures/datacontainer.h" #include "core/datastructures/datacontainer.h"
......
...@@ -24,8 +24,8 @@ ...@@ -24,8 +24,8 @@
#include "abstractprocessordecorator.h" #include "abstractprocessordecorator.h"
#include "tgt/assert.h" #include "cgt/assert.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
namespace campvis { namespace campvis {
......
...@@ -24,8 +24,8 @@ ...@@ -24,8 +24,8 @@
#include "autoevaluationpipeline.h" #include "autoevaluationpipeline.h"
#include "tgt/tgt_gl.h" #include "cgt/tgt_gl.h"
#include "tgt/glcanvas.h" #include "cgt/glcanvas.h"
#include "core/pipeline/visualizationprocessor.h" #include "core/pipeline/visualizationprocessor.h"
#include "core/properties/datanameproperty.h" #include "core/properties/datanameproperty.h"
......
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
#include "processordecoratorbackground.h" #include "processordecoratorbackground.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
#include "core/properties/propertycollection.h" #include "core/properties/propertycollection.h"
namespace campvis { namespace campvis {
......
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
#include "processordecoratorgradient.h" #include "processordecoratorgradient.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
#include "core/pipeline/abstractprocessor.h" #include "core/pipeline/abstractprocessor.h"
namespace campvis { namespace campvis {
......
...@@ -26,7 +26,7 @@ ...@@ -26,7 +26,7 @@
#define PROCESSORDECORATORGRADIENT_H__ #define PROCESSORDECORATORGRADIENT_H__
#include "sigslot/sigslot.h" #include "sigslot/sigslot.h"
#include "tgt/textureunit.h" #include "cgt/textureunit.h"
#include "core/pipeline/abstractprocessordecorator.h" #include "core/pipeline/abstractprocessordecorator.h"
#include "core/properties/floatingpointproperty.h" #include "core/properties/floatingpointproperty.h"
......
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
#include "processordecoratormasking.h" #include "processordecoratormasking.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
#include "core/pipeline/abstractprocessor.h" #include "core/pipeline/abstractprocessor.h"
namespace campvis { namespace campvis {
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef PROCESSORDECORATORMASKING_H__ #ifndef PROCESSORDECORATORMASKING_H__
#define PROCESSORDECORATORMASKING_H__ #define PROCESSORDECORATORMASKING_H__
#include "tgt/textureunit.h" #include "cgt/textureunit.h"
#include "core/datastructures/datacontainer.h" #include "core/datastructures/datacontainer.h"
#include "core/datastructures/renderdata.h" #include "core/datastructures/renderdata.h"
#include "core/pipeline/abstractprocessordecorator.h" #include "core/pipeline/abstractprocessordecorator.h"
......
...@@ -24,9 +24,9 @@ ...@@ -24,9 +24,9 @@
#include "raycastingprocessor.h" #include "raycastingprocessor.h"
#include "tgt/logmanager.h" #include "cgt/logmanager.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
#include "tgt/textureunit.h" #include "cgt/textureunit.h"
#include "core/datastructures/imagedata.h" #include "core/datastructures/imagedata.h"
#include "core/datastructures/renderdata.h" #include "core/datastructures/renderdata.h"
......
...@@ -23,10 +23,10 @@ ...@@ -23,10 +23,10 @@
// ================================================================================================ // ================================================================================================
#include "slicerenderprocessor.h" #include "slicerenderprocessor.h"
#include "tgt/logmanager.h" #include "cgt/logmanager.h"
#include "tgt/shadermanager.h" #include "cgt/shadermanager.h"
#include "tgt/textureunit.h" #include "cgt/textureunit.h"
#include "tgt/event/mouseevent.h" #include "cgt/event/mouseevent.h"
#include "core/datastructures/geometrydata.h" #include "core/datastructures/geometrydata.h"
#include "core/datastructures/imagedata.h" #include "core/datastructures/imagedata.h"
......
...@@ -27,7 +27,7 @@ ...@@ -27,7 +27,7 @@
#include <string> #include <string>
#include "tgt/event/eventlistener.h" #include "cgt/event/eventlistener.h"
#include "core/datastructures/imagerepresentationgl.h" #include "core/datastructures/imagerepresentationgl.h"
#include "core/pipeline/visualizationprocessor.h" #include "core/pipeline/visualizationprocessor.h"
......
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
#include "visualizationprocessor.h" #include "visualizationprocessor.h"
#include "tgt/textureunit.h" #include "cgt/textureunit.h"
#include "core/datastructures/imagedata.h" #include "core/datastructures/imagedata.h"
namespace campvis { namespace campvis {
......
...@@ -25,9 +25,9 @@ ...@@ -25,9 +25,9 @@
#ifndef VISUALIZATIONPROCESSOR_H__ #ifndef VISUALIZATIONPROCESSOR_H__
#define VISUALIZATIONPROCESSOR_H__ #define VISUALIZATIONPROCESSOR_H__
#include "tgt/framebufferobject.h" #include "cgt/framebufferobject.h"
#include "tgt/texture.h" #include "cgt/texture.h"
#include "tgt/vector.h" #include "cgt/vector.h"
#include "core/pipeline/abstractprocessor.h" #include "core/pipeline/abstractprocessor.h"
#include "core/properties/numericproperty.h" #include "core/properties/numericproperty.h"
......
...@@ -28,7 +28,7 @@ ...@@ -28,7 +28,7 @@
#include "sigslot/sigslot.h" #include "sigslot/sigslot.h"
#include <tbb/atomic.h> #include <tbb/atomic.h>
#include <tbb/spin_mutex.h> #include <tbb/spin_mutex.h>
#include "tgt/logmanager.h" #include "cgt/logmanager.h"
#include "core/coreapi.h" #include "core/coreapi.h"
#include "core/pipeline/abstractprocessor.h" #include "core/pipeline/abstractprocessor.h"
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef CAMERAPROPERTY_H__ #ifndef CAMERAPROPERTY_H__
#define CAMERAPROPERTY_H__ #define CAMERAPROPERTY_H__
#include "tgt/camera.h" #include "cgt/camera.h"
#include "core/properties/genericproperty.h" #include "core/properties/genericproperty.h"
namespace campvis { namespace campvis {
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef FLOATINGPOINTPROPERTY_H__ #ifndef FLOATINGPOINTPROPERTY_H__
#define FLOATINGPOINTPROPERTY_H__ #define FLOATINGPOINTPROPERTY_H__
#include "tgt/vector.h" #include "cgt/vector.h"
#include "core/properties/numericproperty.h" #include "core/properties/numericproperty.h"
namespace { namespace {
......
...@@ -26,7 +26,7 @@ ...@@ -26,7 +26,7 @@
#define GENERICPROPERTY_H__ #define GENERICPROPERTY_H__
#include <tbb/spin_mutex.h> #include <tbb/spin_mutex.h>
#include "tgt/logmanager.h" #include "cgt/logmanager.h"
#include "core/properties/abstractproperty.h" #include "core/properties/abstractproperty.h"
namespace campvis { namespace campvis {
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef NUMERICPROPERTY_H__ #ifndef NUMERICPROPERTY_H__
#define NUMERICPROPERTY_H__ #define NUMERICPROPERTY_H__
#include "tgt/vector.h" #include "cgt/vector.h"
#include "core/coreapi.h" #include "core/coreapi.h"
#include "core/properties/genericproperty.h" #include "core/properties/genericproperty.h"
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef OPTIONPROPERTY_H__ #ifndef OPTIONPROPERTY_H__
#define OPTIONPROPERTY_H__ #define OPTIONPROPERTY_H__
#include "tgt/vector.h" #include "cgt/vector.h"
#include "core/properties/numericproperty.h" #include "core/properties/numericproperty.h"
#include <string> #include <string>
......
...@@ -25,7 +25,7 @@ ...@@ -25,7 +25,7 @@
#ifndef ALGORITHMICGEOMETRY_H__ #ifndef ALGORITHMICGEOMETRY_H__
#define ALGORITHMICGEOMETRY_H__ #define ALGORITHMICGEOMETRY_H__
#include "tgt/vector.h" #include "cgt/vector.h"
#include "core/coreapi.h" #include "core/coreapi.h"
namespace campvis { namespace campvis {
......
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