1. 11 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Improved implementation of the Runnable interface: · 0314b02a
      Christian Schulte zu Berge authored
      * Added new common base class RunnableWithConditionalWait that directly includes the std::condition_variable
      * RunnableWithConditionalWait::stop() notifies the condition variable repeatedly as long until the thread has stopped. This avoids program hangs at shutdown due to race conditions.
      0314b02a
  2. 23 Oct, 2014 3 commits
  3. 27 Jul, 2014 4 commits
  4. 05 May, 2014 1 commit
  5. 01 Mar, 2014 1 commit
  6. 13 Dec, 2013 1 commit
  7. 15 Oct, 2013 1 commit
  8. 08 Oct, 2013 1 commit
  9. 12 May, 2013 1 commit
    • schultezub's avatar
      Various changes to improve threading behaviour and coding conveniene: · 694a519e
      schultezub authored
       * Moved destruction of ReferenceCounted object to seperate thread (thus unloading rendering thread)
       * integration of OpenGL garbage collector into OpenGLJobProcessor (finally, you don't need to care anymore whether your code might call a GL object destructor and hence needs an OpenGL context)
       * changed DataContainer implementation from mutex/lock to concurrent container
       * fixing improper order of GL object deinitilization on program exit
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@492 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      694a519e
  10. 09 May, 2013 1 commit
  11. 06 Feb, 2013 1 commit
  12. 02 Nov, 2012 1 commit
  13. 31 Oct, 2012 1 commit
  14. 26 Oct, 2012 1 commit
  15. 10 Aug, 2012 1 commit
  16. 24 Jul, 2012 2 commits