1. 10 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Major fix for AMD GPUs. · 083a730a
      Christian Schulte zu Berge authored
      Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader.
      
      refs #382
      083a730a
  2. 09 Apr, 2015 2 commits
  3. 01 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Pre-merge cleanup: · 6bc3bd94
      Christian Schulte zu Berge authored
      * Cleaned up unsused code
      * Fixed cppcheck issues
      * Fixed depth test issues during OrientationOverlay rendering (had glitches in combination with DRRRaycaster)
      6bc3bd94
  4. 23 Mar, 2015 7 commits
  5. 18 Feb, 2015 4 commits
  6. 16 Feb, 2015 1 commit
  7. 12 Feb, 2015 1 commit
  8. 06 Feb, 2015 13 commits
  9. 22 Jan, 2015 1 commit
  10. 19 Jan, 2015 1 commit
  11. 16 Jan, 2015 2 commits
  12. 09 Jan, 2015 1 commit
  13. 17 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Further work on workflow support: · 9b2ad449
      Christian Schulte zu Berge authored
      * Workflow stages now store the visibility of pipeline canvases
      * Extended PipelineFactory to also hold creator functions to create workflows
      * CampVisApplication now creates and initializes workflows when launched with "-w WorkflowName" parameter
      
      refs #13
      9b2ad449
  14. 15 Dec, 2014 1 commit
  15. 14 Dec, 2014 2 commits
  16. 12 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Started drafting an AbstractWorkflow class to support generic and... · 3bbbdc6b
      Christian Schulte zu Berge authored
      Started drafting an AbstractWorkflow class to support generic and straight-forward implementation of entire workflows.
      A workflow is a state machine represented by a graph, where each node defines one workflow stage and each edge one transition from one stage to another. The whole workflow is furthermore defined by the set of DataContainers and Pipelines active during the different states.
      
      refs #13
      3bbbdc6b