- 10 Apr, 2015 1 commit
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Christian Schulte zu Berge authored
Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader. refs #382
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- 05 Dec, 2014 1 commit
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Christian Schulte zu Berge authored
* cleaned up cgt::Texture's constructors: only two left - to create an empty texture or a non-empty one * cgt::Texture will no longer hold a copy of the image data in local memory * removed a lot of redundant/confusing methods * no longer needed to call uploadTexture() even though you don't want to upload sth. * Adapted all known code to the new interface * Removed cgt::TextureReaderDevil refs #613
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- 23 Oct, 2014 2 commits
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Christian Schulte zu Berge authored
refs #386
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Christian Schulte zu Berge authored
refs #386
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- 05 May, 2014 1 commit
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Christian Schulte zu Berge authored
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- 23 Apr, 2014 2 commits
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Hossain Mahmud authored
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Hossain Mahmud authored
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- 13 Jan, 2014 1 commit
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Christian Schulte zu Berge authored
C++ implicit conversion rules made ShaderManager::loadSeparate() ambiguous in some cases. So I decided to cut loose ends and completely refactored loading with standard version into ShaderManager::load() and loading with custom version into ShaderManager::loadWithCustomGlslVersion(). ShaderManager::loadSeparate() is no longer available!
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- 12 Jan, 2014 1 commit
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Christian Schulte zu Berge authored
Fixed GlReduction, now working reliably for 2D and for 3D images. Added test pipeline GlReduction test.
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- 13 Dec, 2013 1 commit
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Christian Schulte zu Berge authored
* Moving to Apache 2.0 license * Updated AUTHORS.txt
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- 12 Dec, 2013 1 commit
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Christian Schulte zu Berge authored
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- 05 Dec, 2013 1 commit
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Christian Schulte zu Berge authored
* Updated DepthDarkening to use GlReduction to compute min/max depth
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- 28 Nov, 2013 5 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
* OpenGl based reduction in core tools * SimilarityMeasure processor stub
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