1. 10 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Major fix for AMD GPUs. · 083a730a
      Christian Schulte zu Berge authored
      Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader.
      
      refs #382
      083a730a
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