- 10 Apr, 2015 1 commit
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Christian Schulte zu Berge authored
Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader. refs #382
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- 09 Apr, 2015 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
ConfidenceMapGenerator now supports alpha-beta filtering.
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- 01 Apr, 2015 1 commit
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Christian Schulte zu Berge authored
* Cleaned up unsused code * Fixed cppcheck issues * Fixed depth test issues during OrientationOverlay rendering (had glitches in combination with DRRRaycaster)
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- 23 Mar, 2015 11 commits
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Hossain Mahmud authored
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Hossain Mahmud authored
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Hossain Mahmud authored
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Christian Schulte zu Berge authored
Fixed duplicate member in OptimizedRaycaster. Conflicts: modules/vis/processors/volumerenderer.cpp
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Hossain Mahmud authored
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Hossain Mahmud authored
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Hossain Mahmud authored
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Christian Schulte zu Berge authored
* Fixed signal issues in VolumeRenderer when updating the raycasting processor. * Fixed assertions in AutoEvaluationPipeline::onPropertyCollectionPropertyAdded() and AutoEvaluationPipeline::onPropertyCollectionPropertyRemoved(). Conflicts: modules/vis/processors/volumerenderer.cpp modules/vis/processors/volumerenderer.h
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Hossain Mahmud authored
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Hossain Mahmud authored
Conflicts: modules/vis/processors/volumerenderer.cpp modules/vis/processors/volumerenderer.h
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Hossain Mahmud authored
Issue543: changing raycaster in volumeexplorer: added raycasterfactory, something is going wrong while replacing Conflicts: modules/vis/processors/drrraycaster.h modules/vis/processors/simpleraycaster.h Conflicts: modules/vis/processors/volumerenderer.cpp modules/vis/processors/volumerenderer.h
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- 13 Mar, 2015 1 commit
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Christian Schulte zu Berge authored
* Added TextureReaderTga::loadTextureArray(). * Added OrientationOverlay to VolumeRenderer.
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- 23 Feb, 2015 1 commit
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Christian Schulte zu Berge authored
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- 18 Feb, 2015 23 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Declara Denis authored
CudaConfidenceMapsDemo pipeline now has the feature to collect statistics about the computed frames. The statistics can be exported in CSV format to the clipboard.
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Declara Denis authored
added support for fixed iteration count to ConfidenceMapsSolver again. It is now possible to chose wether to use a time budget or a fixed iteration count.
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Declara Denis authored
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Declara Denis authored
You can now use the F keys (F1 - F5) to change presets in ConfidenceMapsDemo.
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Declara Denis authored
* ConfidenceMapsDemo pipeline can now interpret voxel size as fan geometry. This is actually a quick quirk. The fan geometry is encoded in (x, y, z) as (fan-angle, inner-radius, 1.0f) * Added support for the current cusp version on git
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Declara Denis authored
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Declara Denis authored
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Declara Denis authored
* OpenIGTLink processor now is robust against missing voxel size in image packet.
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Declara Denis authored
* CMake has been improved and now supports for example module dependencies and works for visual studio compilations * An image cropping stage has been added to the pipeline to trim any garbage that might show up at the border during image acquisition. * Added support for 2D images to the GlImageCrop Processor
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Declara Denis authored
the solver no longer stops early if the convergence criterion is met, instead it always executes the specified number of iterations. This allows the code to skip the residual norm computation and copying it over to the host on each iteration and results in significant speed increase.
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Declara Denis authored
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Declara Denis authored
CudaConfidenceMaps now support a 4 neighbourhood version. This results in a smaller number of weights and should theoretically be faster.
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Declara Denis authored
* Removed some dead code. * Avoided one texture copy in the ConfidenceMapsSolver Processor * Exposed one more option to the ConfidenceMapsDemo piepline
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Declara Denis authored
* Now it is possible to set a time budget for the CudaConfidenceMapsDemo pipeline and the number of CG iterations that can be carried out is automatically determined. * Code still needs some cleanup.
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Declara Denis authored
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Declara Denis authored
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Declara Denis authored
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Declara Denis authored
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Declara Denis authored
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Declara Denis authored
* this is achieved by avoiding allocating a chunk of memory for the image on the GPU each time, but rather reusing the same buffer over and over. * Added some comments to the solver code
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Declara Denis authored
attenuations were not computed correctly
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