1. 10 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Major fix for AMD GPUs. · 083a730a
      Christian Schulte zu Berge authored
      Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader.
      
      refs #382
      083a730a
  2. 09 Apr, 2015 2 commits
  3. 01 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Pre-merge cleanup: · 6bc3bd94
      Christian Schulte zu Berge authored
      * Cleaned up unsused code
      * Fixed cppcheck issues
      * Fixed depth test issues during OrientationOverlay rendering (had glitches in combination with DRRRaycaster)
      6bc3bd94
  4. 23 Mar, 2015 11 commits
  5. 13 Mar, 2015 1 commit
  6. 23 Feb, 2015 1 commit
  7. 18 Feb, 2015 23 commits