- 06 Feb, 2015 1 commit
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Christian Schulte zu Berge authored
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- 16 Jan, 2015 1 commit
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Christian Schulte zu Berge authored
Replaced all occurrences of GL_POLYGON render mode with GL_TRIANGLE_FAN since GL_POLYGON is deprecated.
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- 12 Jan, 2015 1 commit
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Christian Schulte zu Berge authored
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- 17 Dec, 2014 1 commit
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Christian Schulte zu Berge authored
* Workflow stages now store the visibility of pipeline canvases * Extended PipelineFactory to also hold creator functions to create workflows * CampVisApplication now creates and initializes workflows when launched with "-w WorkflowName" parameter refs #13
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- 16 Dec, 2014 1 commit
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Christian Schulte zu Berge authored
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- 15 Dec, 2014 1 commit
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Christian Schulte zu Berge authored
The WorkflowControllerWidget resides as new tab on the right-hand dock area of the main window and allows to interact with an AbstractWorkflow instance. refs #13
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- 14 Dec, 2014 1 commit
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Hossain Mahmud authored
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- 11 Dec, 2014 2 commits
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Christian Schulte zu Berge authored
Introducing virtual method AbstractData::getTypeAsString() to let every data type return a string representation of it's type to be shown in the GUI. Hence, we don't need the static if-then-else block in DataContainerTreeWidget anymore.
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Christian Schulte zu Berge authored
* Improved appearance of PipelineTreeWidget * Fixed IntPropertyWidget and FloatPropertyWidget recursively setting the widgets value, when the change event comes from the widget itself
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- 10 Dec, 2014 1 commit
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Hossain Mahmud authored
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- 09 Dec, 2014 1 commit
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Christian Schulte zu Berge authored
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- 05 Dec, 2014 3 commits
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Christian Schulte zu Berge authored
Now it is possible to create CAMPVis images with three dimensions but only a single slice (formerly automatically deduced as 2D image). Adapted/fixed some further code. refs #613
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Christian Schulte zu Berge authored
* cleaned up cgt::Texture's constructors: only two left - to create an empty texture or a non-empty one * cgt::Texture will no longer hold a copy of the image data in local memory * removed a lot of redundant/confusing methods * no longer needed to call uploadTexture() even though you don't want to upload sth. * Adapted all known code to the new interface * Removed cgt::TextureReaderDevil refs #613
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Christian Schulte zu Berge authored
* Introducing DataSeries type (like ImageSeries but holding AbstractData, ImageSeries should be replaced some time) * Fixed cgt::dmatX typedefs
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- 29 Nov, 2014 2 commits
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Hossain Mahmud authored
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Hossain Mahmud authored
phew! transfer function docking fixed. crashed once for some reason, couldn't recreate the condition
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- 26 Nov, 2014 1 commit
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Hossain Mahmud authored
Fixes: saving color for simpletransferfunc, geometry1d..:addKeyPoint() added, ..editor::mousePressEvent updated, transfer..lua update to save all point and colors
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- 24 Nov, 2014 1 commit
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Hossain Mahmud authored
transferfunc try v2
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- 04 Nov, 2014 1 commit
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Hossain Mahmud authored
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- 29 Oct, 2014 3 commits
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Hossain Mahmud authored
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Hossain Mahmud authored
Conflicts: core/bindings/campvis.i
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Hossain Mahmud authored
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- 28 Oct, 2014 1 commit
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Christian Schulte zu Berge authored
* Added automatic copy of inspect.lua to binary directory to CMake build scripts * Added AbstractPipeline::getProcessor(std::string&) * Added ScopedSynchronousGlJobExecution guard to Lua command execution to ensure having an OpenGL context present * Fixed ordering in CampvisApplication::deinit()
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- 24 Oct, 2014 1 commit
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Christian Schulte zu Berge authored
* Removed CameraProperty, CameraPropertyWidget and TrackballNavigationEventListener * replaces all known occurrences of the above three with the new TrackballCameraProvider processor * introduced TrackballCameraProvider::reinitializeCamera() refs #141
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- 23 Oct, 2014 3 commits
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Christian Schulte zu Berge authored
refs #386
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Christian Schulte zu Berge authored
refs #386
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Christian Schulte zu Berge authored
refs #386
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- 15 Oct, 2014 2 commits
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Christian Schulte zu Berge authored
Moved AbstractJob and OpenGLJobProcessor from campvis-core to tgt and adapted and cleaned up all necessary includes/references.
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Christian Schulte zu Berge authored
The new OpenGL wrapping API allows for full multi-threaded access to OpenGL contexts. Instead of one single thread scheduling all OpenGL jobs for all contexts, the new GlContextManager allows for OpenGL access from multiple threads while ensuring that each OpenGL context is acquired by only one thread at a time. Detailed list of changes: * tgt::GlContextManager keeping track of which threads acquire which OpenGL contexts and which threads currently have a context acquired. * OpenGLJobProcessor does no longer schedules and execute the OpenGL calls for all existing contexts, but only for one single context that can be used for background tasks or other jobs that explicitly need a valid OpenGL context. * AbstractPipeline now implements the Runnable interface and thus runs in it's own thread. This thread also owns the pipeline's OpenGL context. * AbstractPipeline has a new pure virtual method executePipeline() that has to perform all computations done by the pipeline. * AbstractPipeline now takes directly care of calling Painter::paint() of the pipeline's canvas (instead of signalling the Painter). However, the Painter interface needs further cleanup. * AutoEvaluationPipeline was adapted to the new AbstractPipeline API, hence executing processors is no longer delegated to the OpenGLJobProcessor or the SimpleJobProcessor but entirely done in AutoEvaluationPipeline::executePipeline() and thus in the pipeline's thread. * Adjusted CampVisApplication, DataContainerInspectorWidget, and GeometryTransferFunctionEditor to the new API.
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- 30 Sep, 2014 3 commits
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Jakob Weiss authored
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Jakob Weiss authored
* new QtJobProcessor singleton: used to execute jobs in the Qt thread * CampvisApplication now has a map to obtain the window for a pipeline
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Jakob Weiss authored
* AbstractPipeline offers getter for the canvas to execute jobs in the pipeline's OpenGL context * PropertyCollectionWidget adds a spacer element at the end to prevent element stretching when there is too much free space * job.h offers new CallFunctionObjectJob to create jobs on the fly using lambda functions (the respective makeJob and makeJobOnHeap are inlined to prevent linker errors)
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- 11 Aug, 2014 1 commit
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Christian Schulte zu Berge authored
* Added OpenGL thread guard to image conversions to ImageRepresentationGL.
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- 10 Aug, 2014 1 commit
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Hossain Mahmud authored
[merged commit]clean ups, fixes for g++ errors and warnings, and edits for cppcheck errors (except for the 480+ in the external library AlgLib)
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- 08 Aug, 2014 1 commit
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Christian Schulte zu Berge authored
Replaced DataContainer::s_dataAdded<const std::string&, DataHandle> with DataContainer::s_dataAdded<std::string, DataHandle>.
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- 05 Aug, 2014 2 commits
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Christian Schulte zu Berge authored
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Hossain Mahmud authored
relocated mscopysegmentation module relocated alglib library. Compiler warning level raised to w1 to get rid of float-double conversions. save results into csv akima spline interpolation using alglib, deleting nearest point alglib library. extensive trimming required ctrl+wheel zooming, arrow movement, ctrl+z, atl+click_nearest+click to edit _nearest point multi object, multi location, multi slide contour point/line painting draft code for addobject deleteobject added ContourObject class linked with add and delete button. added a proxy class of Vec4Property/Widget as colorproperty/widget to control drawing color Conflicts: modules/vis/processors/sliceextractor.cpp edited DevilImageReader to read multiple files having same name pattern: somePrefix_[number].[extension] given the 1st file name Worked on DevilImageReader to load single 2d image for 3d rendering exp_01 commit
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- 03 Aug, 2014 1 commit
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Christian Schulte zu Berge authored
* Slight changes to the API: renamed signal::trigger() to signal::triggerSignal() and signal::queue() to signal::queueSignal() * Replaced all sigslot signal emits through operator() with emits through emitSignal() to enable debug feature. * Fixed a possible race condition when deleting a GeometryTransferFunction and its editor window at the same time (as this will happen from different threads). refs #384
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- 28 Jul, 2014 1 commit
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Christian Schulte zu Berge authored
* Fixed crash (due to nullptr) in DataContainerInspectorWidget if DevIL module not present.
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- 27 Jul, 2014 1 commit
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Christian Schulte zu Berge authored
refs #384
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