The name of the initial branch for new projects is now "main" instead of "master". Existing projects remain unchanged. More information: https://doku.lrz.de/display/PUBLIC/GitLab

  1. 06 Dec, 2013 2 commits
  2. 05 Dec, 2013 1 commit
  3. 04 Dec, 2013 2 commits
  4. 02 Dec, 2013 2 commits
  5. 28 Nov, 2013 16 commits
  6. 27 Nov, 2013 4 commits
  7. 22 Nov, 2013 2 commits
    • mostajab's avatar
      # Removing the tbb from the files · e841360b
      mostajab authored
      e841360b
    • mostajab's avatar
      + Using passthrough.vert and geometryrenderer.frag instead of the... · 38bfd697
      mostajab authored
      + Using passthrough.vert and geometryrenderer.frag instead of the meshGeometryRenderer.vert and meshgeometryrenderer.frag
      + adding comments for the destroy function of GeometryTextureInfo and why to use it.
      + Change the depth buffer size changing part of Paint() function in datacontainerinspectorcanvas checking part.
      + Delete the commented codes which are not necessary.
      + Fix the opening braces and removing the redundant parts and only for debugging parts.
      + DVRVis and volumerendererdemo default file is revereted to the original locations.
      + Revert the shaders to the original ones.
      + StartMouseDrag and EndMouseDrag functions of the trackball are replaced with mousePress and mouseRelease.
      
      - Delete the meshGeometryRenderer.vert and meshgeometryrenderer.frag.
      38bfd697
  8. 21 Nov, 2013 5 commits
  9. 19 Nov, 2013 4 commits
  10. 18 Nov, 2013 2 commits
    • mostajab's avatar
    • mostajab's avatar
      + Untabifying the datacontainerinspectorcanvas.cpp and datacontainerinspectorcanvas.h · 22e94059
      mostajab authored
      + Moving the geomteryshader vertex and fragment shader to application folder as they belong to it.
      + Removing unndeeded shader code.
      + Opening braces convention is considered for datacontainerinspectorcanvas.cpp and datacontainerinspectorcanvas.h  also.
      + Reusing textues for color and depth buffers instead of creating and deleting them.
      + adding gettrackball function to trackball event handler.
      + modifying resetcontent, mouse events in datacontainerinspectorcanvas class
      + using one depth buffer for datacontainerinspectorcanvas instead of one for every color buffer
      + using one frame buffer for whole datacontainerinspectorcanvas instead of one for every frame
      22e94059