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  1. 27 Jul, 2014 1 commit
  2. 05 May, 2014 2 commits
  3. 07 Apr, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Moved invalidation level from AbstractProperty to AbstractProcessor: · 293d43dd
      Christian Schulte zu Berge authored
      To now, each property hat an _invalidationLevel field that was evaluated by processors when the property had changed in order to determine what has to be done. However, since properties could also be owned by other classes, this design was semantically misleading.
      Therefore, it was removed with this commit and replaced by the invalidation map of each processor. Now, this per-processor mapping of property -> invalidation level is managed by the processor itself. Furthermore, the invalidation level is no longer setup during property creation but during AbstractProcessor::addProperty(), which also makes much more sense.
      
      ATTENTION: Due to these intrusive API changes, the code of all processors and other classes handling properties needs to be changed. As a reminder, the implementation of addProperty() also now takes a reference instead of a pointer, so that old code does no longer compile.
      
      refs #542
      293d43dd
  4. 13 Dec, 2013 1 commit
  5. 15 Oct, 2013 1 commit
  6. 08 Oct, 2013 1 commit
  7. 10 Feb, 2013 1 commit
  8. 06 Feb, 2013 1 commit
  9. 05 Feb, 2013 1 commit
  10. 02 Nov, 2012 1 commit
  11. 31 Oct, 2012 1 commit
  12. 26 Oct, 2012 1 commit
  13. 10 Aug, 2012 1 commit
  14. 07 Aug, 2012 2 commits
  15. 03 Aug, 2012 1 commit
  16. 18 Jul, 2012 2 commits
    • schultezub's avatar
      * introduced NumericProperty<T> · 37dccfdc
      schultezub authored
       * fixed memory leak in ImageDataConverter
       * added usage of Shader::IgnoreUniformLocationError where reasonable
       * fixed shaders
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@189 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      37dccfdc
    • schultezub's avatar
      One huge commit including: · 9130371f
      schultezub authored
      Major revisions to the class layout / data structure:
       * Introduced ImageDataConverter interface (still not really happy with the design)
       * Removed support for Int64 and double images from WeaklyTypedPointer
       * Added ImageDataGL::bind()
       * AbstractProcessor::init() method, gets called by AbstractPipeline::init()
       * added VisualizationProcessor
      
      Updated/New processors:
       * fixed MhdImageReader
       * SliceExtractor stub for very simple slice rendering
      
      Various fixes:
       * DataContaier: managing of DataHandle ownership
       * GenericImageDataLocal::getSubImage()
       * ImageDataRenderTarget bindings
       * GenericProperty
       * linking issues with StringUtils
      
      Hence, all this enables the first usable implementation of a specific pipeline:
      The SliceVis pipeline combines MhdImageReader and SliceExtractor for a very simple 2D slice rendering
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@188 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      9130371f
  17. 16 Jul, 2012 2 commits
  18. 10 Jul, 2012 1 commit
  19. 09 Jul, 2012 2 commits