1. 23 Jul, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Added a field _pipelineName to AutoEvaluationPipeline. This allows to... · 12f36262
      Christian Schulte zu Berge authored
      Added a field _pipelineName to AutoEvaluationPipeline. This allows to implement AutoEvaluationPipeline::getName() so that AutoEvaluationPipeline is no longer abstract. Consequently, the LuaPipeline is no longer needed.
      
      This change was also used to change the AbstractPipeline constructor signature to pass-by-reference instead of pass-by-pointer for the pipeline's DataContainer. This presents the semantics more clearly since the DataContainer must not be 0.
      12f36262
  2. 21 Jul, 2015 1 commit
  3. 20 Jul, 2015 1 commit
  4. 16 Jul, 2015 2 commits
  5. 08 Jul, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Refactored pipeline and processor registration: · 42cbc355
      Christian Schulte zu Berge authored
      PipelineRegistry and ProcessorRegistry are now part of campvis-core. Furthermore, moved all calls to PipelineRegistrar<>/SmartProcessorRegistrar<> to a separate cpp file for each module. This way all registrations are at one central location and including headers in external projects does not lead to double registration.
      
      This commit also removes the obsolete columbia and manualsegmentation modules.
      42cbc355
  6. 02 Jul, 2015 1 commit
  7. 12 Jun, 2015 1 commit
  8. 13 Apr, 2015 1 commit
  9. 10 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Major fix for AMD GPUs. · 083a730a
      Christian Schulte zu Berge authored
      Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader.
      
      refs #382
      083a730a
  10. 09 Apr, 2015 3 commits
  11. 23 Mar, 2015 6 commits
  12. 18 Feb, 2015 1 commit
  13. 16 Feb, 2015 1 commit
  14. 06 Feb, 2015 2 commits
  15. 22 Jan, 2015 1 commit
  16. 19 Jan, 2015 1 commit
  17. 16 Jan, 2015 2 commits
  18. 17 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Further work on workflow support: · 9b2ad449
      Christian Schulte zu Berge authored
      * Workflow stages now store the visibility of pipeline canvases
      * Extended PipelineFactory to also hold creator functions to create workflows
      * CampVisApplication now creates and initializes workflows when launched with "-w WorkflowName" parameter
      
      refs #13
      9b2ad449
  19. 15 Dec, 2014 1 commit
  20. 14 Dec, 2014 1 commit
  21. 12 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Started drafting an AbstractWorkflow class to support generic and... · 3bbbdc6b
      Christian Schulte zu Berge authored
      Started drafting an AbstractWorkflow class to support generic and straight-forward implementation of entire workflows.
      A workflow is a state machine represented by a graph, where each node defines one workflow stage and each edge one transition from one stage to another. The whole workflow is furthermore defined by the set of DataContainers and Pipelines active during the different states.
      
      refs #13
      3bbbdc6b
  22. 11 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Improved implementation of the Runnable interface: · 0314b02a
      Christian Schulte zu Berge authored
      * Added new common base class RunnableWithConditionalWait that directly includes the std::condition_variable
      * RunnableWithConditionalWait::stop() notifies the condition variable repeatedly as long until the thread has stopped. This avoids program hangs at shutdown due to race conditions.
      0314b02a
  23. 05 Dec, 2014 2 commits
    • Christian Schulte zu Berge's avatar
      Completely refactored and cleaned up cgt::Texture interface: · 3df24932
      Christian Schulte zu Berge authored
      * cleaned up cgt::Texture's constructors: only two left - to create an empty texture or a non-empty one
      * cgt::Texture will no longer hold a copy of the image data in local memory
      * removed a lot of redundant/confusing methods
      * no longer needed to call uploadTexture() even though you don't want to upload sth.
      * Adapted all known code to the new interface
      * Removed cgt::TextureReaderDevil
      
      refs #613
      3df24932
    • Christian Schulte zu Berge's avatar
      Minor fixes: · 566a4b2d
      Christian Schulte zu Berge authored
      * Fixed DataSeriesSplitter::updateProperties()
      * Fixed VolumeExplorer's camera ID not being dependent on output image name
      * Added early return to AbstractProcessor::invalidate(level) if level == 0
      566a4b2d
  24. 29 Oct, 2014 4 commits
  25. 28 Oct, 2014 1 commit
  26. 24 Oct, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Finished work on refactoring the camera API · 3c921952
      Christian Schulte zu Berge authored
      * Removed CameraProperty, CameraPropertyWidget and TrackballNavigationEventListener
      * replaces all known occurrences of the above three with the new TrackballCameraProvider processor
      * introduced TrackballCameraProvider::reinitializeCamera()
      
      refs #141
      3c921952