1. 01 Jun, 2017 1 commit
    • Jakob Weiss's avatar
      OpenGL core context, various fixes · c9440d71
      Jakob Weiss authored
      * OpenGL core context is instantiated and enforced, for better forward compat
      * Fixed DLL deployment to RelWithDebInfo and MinSizeRel configurations
      * Bumped GLEW to 2.0.0
      * Fixed wrong shading in various raycasters (normal was wrong sign)
      
      Squashed commit of the following:
      
      commit 21b33709371459552aff972124e9da4ae0077cf4
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 15:21:12 2017 +0100
      
          Fixed number of texture unit query
      
      commit 6592f366c7f24822a8681401cf5a415a622e5f6e
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 14:27:36 2017 +0100
      
          Fixed core profile requirements
      
          * now using Framebuffer ARB version instead of EXT
          * fixed extension handling and windows version recognition
          * Removed pixel transfer functions usage and some validity checks for vis pipelines
      
      commit 36c82733434e63309d092bf85f78f471b56bebfb
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 13:50:08 2017 +0100
      
          Bumped glew to 2.0.0
      
      commit 4a4a1d51756aad0e19aef9e723e1dfe7d07a797d
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Fri Feb 3 16:26:07 2017 +0100
      
          First Progress - WIP
      
      # Conflicts:
      #	ext/cgt/texturemanager.cpp
      c9440d71
  2. 29 Sep, 2016 2 commits
    • Jakob Weiss's avatar
      Various fixes and updates · ce6e4a7e
      Jakob Weiss authored
      * increased overall font size
      * introduced debugging diagnostic to detect when derived processors do not call AbstractProcessor::[de]init()
      * fixed processors not adhering to this
      * fixed some tab vs spaces problems
      ce6e4a7e
    • Jakob Weiss's avatar
      Fullscreen and Thread Names on Windows · 03041535
      Jakob Weiss authored
      * Debug Feature: Thread names for pipelines and some important active threads show in debugger
      * fullscreen can be toggled per pipeline via the pipeline property and via ALT+Return key combination
      03041535
  3. 20 Jan, 2016 1 commit
    • Christian Schulte zu Berge's avatar
      Fixed various issues: · 3f6158f3
      Christian Schulte zu Berge authored
      * Fixed deadlock in VolumeRenderer when changing the RaycastingProcessor
      * Fixed compile error in ITK module
      * Fixed some gcc warnings
      * Fixed usage of deprecated ScopedSynchronousGlJobExecution in mainwindow.cpp
      3f6158f3
  4. 15 Jan, 2016 1 commit
    • Christian Schulte zu Berge's avatar
      Moved Qt dependency to Qt5: · 5b20d90c
      Christian Schulte zu Berge authored
      * Updated all CMake scripts to use Qt5
      * CampvisApplication takes care of moving the QGLContext thread affinity to the threads that do the rendering.
      * QtCanvas:resize() is called through Qt signalling to ensure being in GUI thread.
      * Added init and deinit functions to the Runnable interface.
      * minimum required CMake version is now 3.0
      
      refs #249
      5b20d90c
  5. 20 Jul, 2015 1 commit
  6. 02 Jul, 2015 1 commit
  7. 27 May, 2015 1 commit
  8. 13 Apr, 2015 1 commit
  9. 23 Oct, 2014 3 commits