- 08 Oct, 2013 1 commit
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Christian Schulte zu Berge authored
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- 27 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
introducing AbstractProcessor::updateProperties(DataContainer&) which is automatically called by AbstractPipeline when a processor invalidates its INVALID_PROPERTIES flag
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- 25 Sep, 2013 6 commits
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Christian Schulte zu Berge authored
Further work on Issue #141: Introducing TrackballNavigationEventListener::reinitializeCamera() with tgt::Bounds or the new IHasWorldBounds interface as argument
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Christian Schulte zu Berge authored
work in Issue #141: Implemented listening to viewport size property in TrackballNavigationEventListener and thus removed obsolete TrackballNavigationEventListener::SetViewportSize().
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Christian Schulte zu Berge authored
Instead of having the LQ mode tied to the pipeline, each VisualizationProcessor has now a lqMode property effectively halfsampling the viewport size. The TrackballNavigationEventHandler was adapted to these changes and thus simplified.
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Christian Schulte zu Berge authored
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Artur Grunau authored
Even though many float-based properties derived from FloatingPointProperty used the same step value, T(0.01), it had to be specified when instantiating them. To reduce boilerplate code in property constructors, FloatingPointProperty now uses T(0.01) as the default step value.
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Artur Grunau authored
Even though all integer-based properties derived from NumericProperty used the same step value, T(1), it had to be specified when instantiating them. To reduce boilerplate code in property constructors, NumericProperty now uses T(1) as the default step value.
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- 24 Sep, 2013 3 commits
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Christian Schulte zu Berge authored
work on #135: changed VisualizationProcessor::_renderTargetSize to pointer and introducing VisualizationProcessor::setViewportSizeProperty()
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Christian Schulte zu Berge authored
Revised event handling system: Got rid of campvis::AbstractEventHandler and replaced with functionality of tgt::EventListener and tgt::EventHandler
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Artur Grunau authored
Floating point properties were previously typedef'd to specific instantiations of NumericProperty. Now that we have FloatingPointProperty, which extends NumericProperty to control how many decimal places should be shown when displaying the property's value, all typedefs for floating point properties have been updated to point to it instead. As a result, many processors and pipelines needed to have their includes and/or constructors fixed to import and work with the new typedefs.
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- 23 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 21 Sep, 2013 1 commit
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Artur Grunau authored
A new attribute has been added to all numeric properties: step value. It determines the value of a single increment/decrement that numeric property widgets use when their associated properties are modified using sliders or spin boxes (users are still able to type any valid property value in text edits). Numerous processors and pipelines had to be updated to work with the changed NumericProperty interface. However, choosing a well-suited step value for each property can make it easier for users to modify the property — using one step value for all properties leads to cases where it is either too small, causing users to go through property values which don't cause any visible change, or too big, making it difficult to quickly determine the right property value.
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- 18 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 17 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 10 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 05 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 04 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 03 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 29 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
* each VisualizationProcessor manages its own FBO * instead of creating a whole new FBO each process(), the processors shall only create and attach textures to the FBO * the FramebufferActivationGuard offers automatic (de)activation and detachment of all textures SimpleRaycaster already uses the new concept, the rest still uses the legacy API
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- 27 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
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- 23 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
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- 19 Aug, 2013 3 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
Revert "* fixes Issue #99" This reverts commit 97fb9f3c.
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Christian Schulte zu Berge authored
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- 14 Aug, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 13 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
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- 11 Aug, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 24 Jul, 2013 1 commit
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Christian Schulte zu Berge authored
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- 23 Jul, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 22 Jul, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
* work on Columbia module: simple mesh visualization
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- 17 Jul, 2013 1 commit
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Christian Schulte zu Berge authored
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- 16 Jul, 2013 1 commit
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schultezub authored
git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@522 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
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