1. 24 Sep, 2013 1 commit
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  3. 10 Feb, 2013 1 commit
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  5. 18 Jan, 2013 1 commit
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  12. 13 Aug, 2012 1 commit
  13. 10 Aug, 2012 2 commits
  14. 08 Aug, 2012 1 commit
    • schultezub's avatar
      Tidied up GLSL includes: · 030250bf
      schultezub authored
       * samplerXd.frag is now textureXd.frag
       * TextureParameters is now TextureXd and contains also the handle to the GLSL texture2d.frag
       * simplified getElementXd footprint: now only one texture parameter
       * adapted bind() methods of textures
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@220 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      030250bf
  15. 06 Aug, 2012 1 commit
  16. 26 Jul, 2012 1 commit
  17. 25 Jul, 2012 2 commits
  18. 24 Jul, 2012 2 commits
  19. 23 Jul, 2012 1 commit
    • schultezub's avatar
      It took quite some time, but this commit introduces thread-safe management and... · 1302ca97
      schultezub authored
      It took quite some time, but this commit introduces thread-safe management and access to multiple OpenGL contexts.
       * added tgt::QtContextManager for managing multiple OpenGL contexts
       * adapted tgt::GLContext and tgt::QtGLContext, tgt::QtThreadedPainter
       * added PipelineEvaluator for evaluating pipelines in separate threads
       * added various lock/sync features to processors, pipelines, and processors
      
      However, there's still plenty of clean-up work to do: some parts of the tgt library are quite messed up and the core library interfaces need some polishing...
      
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@195 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      1302ca97
  20. 20 Jul, 2012 1 commit
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  26. 02 Jul, 2012 1 commit