1. 11 Nov, 2013 1 commit
  2. 08 Nov, 2013 1 commit
  3. 31 Oct, 2013 6 commits
  4. 15 Oct, 2013 2 commits
  5. 25 Sep, 2013 1 commit
    • Artur Grunau's avatar
      NumericProperty: provide a default step value · 8fcbfb5b
      Artur Grunau authored
      Even though all integer-based properties derived from NumericProperty
      used the same step value, T(1), it had to be specified when
      instantiating them. To reduce boilerplate code in property
      constructors, NumericProperty now uses T(1) as the default step value.
  6. 24 Sep, 2013 1 commit
  7. 21 Sep, 2013 2 commits
    • Artur Grunau's avatar
      Support setting the step of numeric properties · ec9a8b81
      Artur Grunau authored
      A new attribute has been added to all numeric properties: step value. It
      determines the value of a single increment/decrement that numeric
      property widgets use when their associated properties are modified using
      sliders or spin boxes (users are still able to type any valid property
      value in text edits).
      Numerous processors and pipelines had to be updated to work with the
      changed NumericProperty interface. However, choosing a well-suited step
      value for each property can make it easier for users to modify the
      property — using one step value for all properties leads to cases where
      it is either too small, causing users to go through property values
      which don't cause any visible change, or too big, making it difficult to
      quickly determine the right property value.
    • Artur Grunau's avatar
      Fix the redrawing of threaded GL canvases · 5fbb429e
      Artur Grunau authored
      QtThreadedCanvas used to ignore all repaint events send to it by Qt in
      order to avoid problems with threading. As a result, however, it would
      become blank when docked/undocked, and display garbage in those of its
      regions that some other widgets have moved over.
      To fix this, the API of TGT's Painter class had to be slightly modified
      and now mirrors that of Canvas with regard to painting-related
      operations. The paint method has been made protected; it's supposed to
      implement the painting logic and shouldn't be called directly. A public
      repaint method has been introduced to let canvases notify their
      associated painters that they need to be redrawn. The default
      implementation simply calls paint() immediately; threaded painters,
      however, override it to schedule render jobs that run in separate
      All existing threaded painters have been updated to reduce the
      visibility of their paint methods and provide public repaint functions.
      Consequently, QtThreadedCanvas can now properly handle repaint events by
      delegating to its associated painter's repaint method.
  8. 04 Sep, 2013 1 commit
  9. 13 Aug, 2013 1 commit
  10. 28 May, 2013 1 commit
  11. 12 May, 2013 1 commit
    • schultezub's avatar
      Various changes to improve threading behaviour and coding conveniene: · 694a519e
      schultezub authored
       * Moved destruction of ReferenceCounted object to seperate thread (thus unloading rendering thread)
       * integration of OpenGL garbage collector into OpenGLJobProcessor (finally, you don't need to care anymore whether your code might call a GL object destructor and hence needs an OpenGL context)
       * changed DataContainer implementation from mutex/lock to concurrent container
       * fixing improper order of GL object deinitilization on program exit
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@492 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
  12. 18 Feb, 2013 1 commit
  13. 10 Feb, 2013 1 commit
  14. 07 Feb, 2013 1 commit
  15. 05 Feb, 2013 2 commits
  16. 31 Jan, 2013 3 commits
  17. 21 Jan, 2013 1 commit
  18. 18 Jan, 2013 2 commits
  19. 16 Jan, 2013 1 commit
  20. 15 Jan, 2013 1 commit
  21. 21 Nov, 2012 1 commit
  22. 02 Nov, 2012 1 commit
  23. 31 Oct, 2012 1 commit
  24. 26 Oct, 2012 1 commit
  25. 04 Oct, 2012 1 commit
  26. 02 Oct, 2012 1 commit
  27. 01 Oct, 2012 2 commits
  28. 11 Sep, 2012 1 commit