- 20 Jan, 2016 1 commit
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Christian Schulte zu Berge authored
* Fixed deadlock in VolumeRenderer when changing the RaycastingProcessor * Fixed compile error in ITK module * Fixed some gcc warnings * Fixed usage of deprecated ScopedSynchronousGlJobExecution in mainwindow.cpp
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- 20 Jul, 2015 1 commit
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Christian Schulte zu Berge authored
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- 29 Jun, 2015 1 commit
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Christian Schulte zu Berge authored
Removed generation of obsolete gen_converterregistration.h file through CMake since converter registration now entirely relies on explicit template specialization.
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- 23 Oct, 2014 2 commits
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Christian Schulte zu Berge authored
refs #386
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Christian Schulte zu Berge authored
refs #386
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- 16 Oct, 2014 1 commit
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Christian Schulte zu Berge authored
* Renamed OpenGLJobProcessor::iKnowWhatImDoingGetArbitraryContext() to OpenGLJobProcessor::getContext() * Adjusted headers and method calls in various files
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- 05 May, 2014 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
refs #474 refs #553
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- 24 Apr, 2014 2 commits
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Christian Schulte zu Berge authored
Removed all code fragments in core code that was ITK specific (conversion from/to GenericImageRepresentationItk). The functionality was replaced by the new conversion functors in imagerepresentationconversionitk.h and imagerepresentationconversionitk.cpp. refs #553 refs #474
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Christian Schulte zu Berge authored
Conversions between image representations are now managed at one central place: The ImageRepresentationConverter singleton uses the proven and established registration through static template instantiation idiom to register conversion functors during static initialization. Therefore, the ConversionFunctionRegistrar registers a conversion functor to a target representation type. As proof-of-concept implementation, the former conversion API through T::tryConvertFrom, where T is a specific image representation, has been converted to the new API and merged into imagerepresentationconversioncore.h providing a conversion functor for each campvis-core representation. Furthermore, implemented conversion from ImageRepresentationGL to GenericImageRepresentationLocal<>. refs #553 refs #474
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