24.09., 9:00 - 11:00: Due to updates GitLab will be unavailable for some minutes between 09:00 and 11:00.

  1. 13 Dec, 2017 1 commit
    • Jakob Weiss's avatar
      Fixed a truckload of warnings · 4826c14b
      Jakob Weiss authored
      - Lots of missing override definitions
      - some virtual overloaded function hiding warnings
      - class initializer list order
      4826c14b
  2. 23 Jul, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Added a field _pipelineName to AutoEvaluationPipeline. This allows to... · 12f36262
      Christian Schulte zu Berge authored
      Added a field _pipelineName to AutoEvaluationPipeline. This allows to implement AutoEvaluationPipeline::getName() so that AutoEvaluationPipeline is no longer abstract. Consequently, the LuaPipeline is no longer needed.
      
      This change was also used to change the AbstractPipeline constructor signature to pass-by-reference instead of pass-by-pointer for the pipeline's DataContainer. This presents the semantics more clearly since the DataContainer must not be 0.
      12f36262
  3. 20 Jul, 2015 1 commit
  4. 16 Jul, 2015 1 commit
  5. 23 Mar, 2015 1 commit
  6. 16 Oct, 2014 1 commit
  7. 15 Oct, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Started refactoring the CAMPVis OpenGL Wrapping API: · 58512d30
      Christian Schulte zu Berge authored
      The new OpenGL wrapping API allows for full multi-threaded access to OpenGL contexts. Instead of one single thread scheduling all OpenGL jobs for all contexts, the new GlContextManager allows for OpenGL access from multiple threads while ensuring that each OpenGL context is acquired by only one thread at a time.
      
      Detailed list of changes:
      * tgt::GlContextManager keeping track of which threads acquire which OpenGL contexts and which threads currently have a context acquired.
      * OpenGLJobProcessor does no longer schedules and execute the OpenGL calls for all existing contexts, but only for one single context that can be used for background tasks or other jobs that explicitly need a valid OpenGL context.
      * AbstractPipeline now implements the Runnable interface and thus runs in it's own thread. This thread also owns the pipeline's OpenGL context.
      * AbstractPipeline has a new pure virtual method executePipeline() that has to perform all computations done by the pipeline.
      * AbstractPipeline now takes directly care of calling Painter::paint() of the pipeline's canvas (instead of signalling the Painter). However, the Painter interface needs further cleanup.
      * AutoEvaluationPipeline was adapted to the new AbstractPipeline API, hence executing processors is no longer delegated to the OpenGLJobProcessor or the SimpleJobProcessor but entirely done in AutoEvaluationPipeline::executePipeline() and thus in the pipeline's thread.
      * Adjusted CampVisApplication, DataContainerInspectorWidget, and GeometryTransferFunctionEditor to the new API.
      58512d30
  8. 08 Aug, 2014 1 commit
  9. 27 Jul, 2014 1 commit
  10. 05 May, 2014 1 commit
  11. 01 Mar, 2014 1 commit
  12. 14 Jan, 2014 1 commit
  13. 13 Dec, 2013 1 commit
  14. 15 Oct, 2013 2 commits
  15. 08 Oct, 2013 4 commits
  16. 25 Sep, 2013 1 commit
  17. 24 Sep, 2013 1 commit
  18. 04 Sep, 2013 1 commit
  19. 15 Jul, 2013 1 commit
  20. 14 May, 2013 1 commit
  21. 23 Feb, 2013 1 commit
  22. 13 Feb, 2013 1 commit
  23. 12 Feb, 2013 1 commit
  24. 08 Feb, 2013 1 commit
  25. 18 Jan, 2013 1 commit
  26. 16 Nov, 2012 1 commit
  27. 04 Nov, 2012 1 commit
  28. 02 Nov, 2012 1 commit
  29. 31 Oct, 2012 1 commit
  30. 26 Oct, 2012 1 commit
  31. 01 Oct, 2012 1 commit
  32. 22 Aug, 2012 1 commit
  33. 10 Aug, 2012 3 commits
  34. 08 Aug, 2012 1 commit