1. 23 Mar, 2015 3 commits
    • Christian Schulte zu Berge's avatar
      Two fixes: · 4d134fe3
      Christian Schulte zu Berge authored
      * Fixed signal issues in VolumeRenderer when updating the raycasting processor.
      * Fixed assertions in AutoEvaluationPipeline::onPropertyCollectionPropertyAdded() and AutoEvaluationPipeline::onPropertyCollectionPropertyRemoved().
      
      Conflicts:
      	modules/vis/processors/volumerenderer.cpp
      	modules/vis/processors/volumerenderer.h
      4d134fe3
    • Hossain Mahmud's avatar
      property explorer updates correctly if raycaster is changed · 65cc4f5f
      Hossain Mahmud authored
      Conflicts:
      	modules/vis/processors/volumerenderer.cpp
      	modules/vis/processors/volumerenderer.h
      65cc4f5f
    • Hossain Mahmud's avatar
      Issue543: changing raycaster in volumeexplorer: added raycasterfactory,... · e3cb6c9c
      Hossain Mahmud authored
      Issue543: changing raycaster in volumeexplorer: added raycasterfactory, something is going wrong while replacing
      
      Conflicts:
      	modules/vis/processors/drrraycaster.h
      	modules/vis/processors/simpleraycaster.h
      
      Conflicts:
      	modules/vis/processors/volumerenderer.cpp
      	modules/vis/processors/volumerenderer.h
      e3cb6c9c
  2. 13 Mar, 2015 1 commit
  3. 17 Feb, 2015 1 commit
  4. 16 Feb, 2015 4 commits
  5. 06 Feb, 2015 1 commit
  6. 22 Jan, 2015 1 commit
  7. 19 Jan, 2015 1 commit
  8. 16 Jan, 2015 2 commits
  9. 08 Jan, 2015 1 commit
  10. 05 Dec, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Minor fixes: · 566a4b2d
      Christian Schulte zu Berge authored
      * Fixed DataSeriesSplitter::updateProperties()
      * Fixed VolumeExplorer's camera ID not being dependent on output image name
      * Added early return to AbstractProcessor::invalidate(level) if level == 0
      566a4b2d
  11. 23 Nov, 2014 1 commit
  12. 24 Oct, 2014 6 commits
  13. 23 Oct, 2014 2 commits
  14. 22 Oct, 2014 2 commits
  15. 17 Oct, 2014 1 commit
  16. 13 Oct, 2014 1 commit
  17. 09 Oct, 2014 2 commits
  18. 08 Oct, 2014 2 commits
    • Christian Schulte zu Berge's avatar
      Various fixes/improvements: · 388856cf
      Christian Schulte zu Berge authored
      * Fixed GenericPointerData::getData() implementation
      * Improved input data handling in RenderTargetCompositor: Will also show something if only one of the two inputs are set
      * removed obsolete GlReductionTest pipeline
      388856cf
    • Christian Schulte zu Berge's avatar
      Extended GeometryData API: · ee6e96a5
      Christian Schulte zu Berge authored
      * Added optional picking information to GeometryData API
      * GeometryRenderer processor renders the picking information into a separate texture if present
      * geometrydata.h contains a stub for a possible rewrite of the API (more flexible buffer layout)
      ee6e96a5
  19. 08 Aug, 2014 4 commits
  20. 07 Aug, 2014 1 commit
  21. 05 Aug, 2014 1 commit
    • Hossain Mahmud's avatar
      Squashed various commits: · dd8e9771
      Hossain Mahmud authored
      relocated mscopysegmentation module
      
      relocated alglib library. Compiler warning level raised to w1 to get rid of float-double conversions.
      
      save results into csv
      akima spline interpolation using alglib, deleting nearest point
      
      alglib library. extensive trimming required
      
      ctrl+wheel zooming, arrow movement, ctrl+z, atl+click_nearest+click to edit _nearest point
      
      multi object, multi location, multi slide contour point/line painting
      
      draft code for addobject deleteobject
      
      added ContourObject class linked with add and delete button.
      
      added a proxy class of Vec4Property/Widget as colorproperty/widget to control drawing color
      
      Conflicts:
      	modules/vis/processors/sliceextractor.cpp
      
      edited DevilImageReader to read multiple files having same name pattern: somePrefix_[number].[extension] given the 1st file name
      
      Worked on DevilImageReader to load single 2d image for 3d rendering
      
      exp_01 commit
      dd8e9771
  22. 03 Aug, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Finished work on implementing asynchroneous signals: · bc11fde2
      Christian Schulte zu Berge authored
      * Slight changes to the API: renamed signal::trigger() to signal::triggerSignal() and signal::queue() to signal::queueSignal()
      * Replaced all sigslot signal emits through operator() with emits through emitSignal() to enable debug feature.
      * Fixed a possible race condition when deleting a GeometryTransferFunction and its editor window at the same time (as this will happen from different threads).
      
      refs #384
      bc11fde2