1. 14 Jan, 2016 1 commit
  2. 16 Oct, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Various small improvements: · 8bc22f3c
      Christian Schulte zu Berge authored
      * Implemented GenericImageRepresentationLocal<BASETYPE, NUMCHANNELS>::getElementLinear()
      * Added support to ImageRepresentationLocal data to DevilImageWriter
      * DataContainerInspector shows texel position during picking
      8bc22f3c
  3. 03 Aug, 2015 1 commit
  4. 27 Jul, 2015 3 commits
  5. 24 Jul, 2015 1 commit
  6. 23 Jul, 2015 3 commits
  7. 21 Jul, 2015 9 commits
  8. 20 Jul, 2015 1 commit
  9. 17 Jul, 2015 1 commit
  10. 16 Jul, 2015 4 commits
  11. 09 Jul, 2015 1 commit
  12. 08 Jul, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Refactored pipeline and processor registration: · 42cbc355
      Christian Schulte zu Berge authored
      PipelineRegistry and ProcessorRegistry are now part of campvis-core. Furthermore, moved all calls to PipelineRegistrar<>/SmartProcessorRegistrar<> to a separate cpp file for each module. This way all registrations are at one central location and including headers in external projects does not lead to double registration.
      
      This commit also removes the obsolete columbia and manualsegmentation modules.
      42cbc355
  13. 06 Jul, 2015 1 commit
  14. 02 Jul, 2015 3 commits
  15. 12 Jun, 2015 1 commit
  16. 27 May, 2015 1 commit
  17. 10 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Major fix for AMD GPUs. · 083a730a
      Christian Schulte zu Berge authored
      Apparently, glBindAttribLocation() does not work as planned with AMD GPUs. Therefore, all Shaders yielded black images. Replaced all attribute locations with hard-coded ones in the vertex shader and removed corresponding convenience function from cgt::Shader.
      
      refs #382
      083a730a
  18. 01 Apr, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Pre-merge cleanup: · 6bc3bd94
      Christian Schulte zu Berge authored
      * Cleaned up unsused code
      * Fixed cppcheck issues
      * Fixed depth test issues during OrientationOverlay rendering (had glitches in combination with DRRRaycaster)
      6bc3bd94
  19. 23 Mar, 2015 3 commits
  20. 18 Feb, 2015 2 commits