1. 23 Oct, 2014 1 commit
  2. 08 Aug, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Work on VolumeExplorer: · 961b032c
      Christian Schulte zu Berge authored
      The VolumeExplorer has now an additional property defining which view is shown in the big section (and which in the three small sections). Hence, now it is also possible to show one of the slice views in large and have the volume rendering in small.
      961b032c
  3. 27 Jul, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Introducing sigslot::concurrent_pointer_list<T> a list-like container allowing... · 8671e65c
      Christian Schulte zu Berge authored
      Introducing sigslot::concurrent_pointer_list<T> a list-like container allowing thread-safe bidirectional iteration, insertion and removal of elements. Single constraint is that the element type must be a pointer type (or at least have pointer semantics) and never be 0. This is neat, as this class offers exactly what we need for a lock-free sigslot implementation.
      
      Updated sigslot implementation to use concurrent_pointer_list for connection storage. Hence, we can get rid of the locking mechanisms, which got completely removed.
      
      Since this simplified template definitions for sigslot, many campvis files needed to be adapted (i.e. removing the <> from has_slots<> and signal0<>).
      
      refs #384
      
      Conflicts:
      	core/classification/genericgeometrytransferfunction.h
      	core/eventhandlers/trackballnavigationeventlistener.h
      	core/pipeline/processordecoratormasking.h
      	core/properties/propertycollection.h
      	core/properties/transferfunctionproperty.h
      	core/tools/opengljobprocessor.h
      8671e65c
  4. 05 May, 2014 1 commit
  5. 01 Mar, 2014 1 commit
  6. 13 Dec, 2013 1 commit
  7. 22 Nov, 2013 1 commit
    • mostajab's avatar
      + Using passthrough.vert and geometryrenderer.frag instead of the... · 38bfd697
      mostajab authored
      + Using passthrough.vert and geometryrenderer.frag instead of the meshGeometryRenderer.vert and meshgeometryrenderer.frag
      + adding comments for the destroy function of GeometryTextureInfo and why to use it.
      + Change the depth buffer size changing part of Paint() function in datacontainerinspectorcanvas checking part.
      + Delete the commented codes which are not necessary.
      + Fix the opening braces and removing the redundant parts and only for debugging parts.
      + DVRVis and volumerendererdemo default file is revereted to the original locations.
      + Revert the shaders to the original ones.
      + StartMouseDrag and EndMouseDrag functions of the trackball are replaced with mousePress and mouseRelease.
      
      - Delete the meshGeometryRenderer.vert and meshgeometryrenderer.frag.
      38bfd697
  8. 18 Nov, 2013 1 commit
    • mostajab's avatar
      + Untabifying the datacontainerinspectorcanvas.cpp and datacontainerinspectorcanvas.h · 22e94059
      mostajab authored
      + Moving the geomteryshader vertex and fragment shader to application folder as they belong to it.
      + Removing unndeeded shader code.
      + Opening braces convention is considered for datacontainerinspectorcanvas.cpp and datacontainerinspectorcanvas.h  also.
      + Reusing textues for color and depth buffers instead of creating and deleting them.
      + adding gettrackball function to trackball event handler.
      + modifying resetcontent, mouse events in datacontainerinspectorcanvas class
      + using one depth buffer for datacontainerinspectorcanvas instead of one for every color buffer
      + using one frame buffer for whole datacontainerinspectorcanvas instead of one for every frame
      22e94059
  9. 08 Nov, 2013 1 commit
  10. 15 Oct, 2013 1 commit
  11. 27 Sep, 2013 1 commit
  12. 25 Sep, 2013 3 commits
  13. 24 Sep, 2013 1 commit
  14. 16 Jul, 2013 1 commit
  15. 16 Nov, 2012 1 commit
  16. 02 Nov, 2012 1 commit
  17. 31 Oct, 2012 1 commit
  18. 26 Oct, 2012 1 commit
  19. 06 Sep, 2012 1 commit
  20. 24 Aug, 2012 1 commit
  21. 10 Aug, 2012 1 commit
  22. 08 Aug, 2012 1 commit
  23. 07 Aug, 2012 1 commit
  24. 06 Aug, 2012 1 commit
  25. 19 Jul, 2012 1 commit