- 21 Sep, 2013 11 commits
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Artur Grunau authored
Previously, property widgets have always had their components displayed horizontally next to a label with the property name. However, that made widgets consisting of many components (e.g. widgets for vector properties) hard to use because their components were squeezed together. Now AbstractPropertyWidget takes one additional optional argument, displayBoxed. If it's false, the widget is displayed as before. When it's true, the widget is laid out vertically in a QGroupBox. For now only widgets for vector properties set displayBoxed to true.
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Artur Grunau authored
Previously, widgets for double-valued vector properties used only spin boxes to display and let users modify the values of their associated property. Now that we have DoubleAdjusterWidget, vector property widgets have been updated to use it to make it possible to change the values of their components with not only a spin box, but also a slider.
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Artur Grunau authored
Previously, FloatPropertyWidget used standard spin boxes and sliders to display and let users modify the value of its associated property. Consequently, it had to synchronise the states of those widgets on its own. Now that we have a separate widget that implements the two ways of changing double values that FloatPropertyWidget provides, it makes sense to simplify FloatPropertyWidget's code by making it use DoubleAdjusterWidget internally.
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Artur Grunau authored
DoubleAdjusterWidget displays and provides two ways of modifying double-precision floating-point numbers: a slider that can be used to quickly change numeric values, and a spin box, which is better suited for precise adjustments. DoubleAdjusterWidget is designed to be used by FloatPropertyWidget and widgets for vector properties storing floats.
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Artur Grunau authored
The sizeHint method has been overridden in PipelineTreeWidget to return a sensible height for the wigdet, while still reusing QTreeView's hardcoded width. The main window makes use of that to limit PipelineTreeWidget's maximum height and give any vertical space reclaimed in this way over to the widget displaying pipeline properties.
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Artur Grunau authored
Each FloatPropertyWidget now gives the user two ways of modifying its underlying property's value: the slider can be used for quick changes, the spin box — for precise adjustments.
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Artur Grunau authored
QtThreadedCanvas used to ignore all repaint events send to it by Qt in order to avoid problems with threading. As a result, however, it would become blank when docked/undocked, and display garbage in those of its regions that some other widgets have moved over. To fix this, the API of TGT's Painter class had to be slightly modified and now mirrors that of Canvas with regard to painting-related operations. The paint method has been made protected; it's supposed to implement the painting logic and shouldn't be called directly. A public repaint method has been introduced to let canvases notify their associated painters that they need to be redrawn. The default implementation simply calls paint() immediately; threaded painters, however, override it to schedule render jobs that run in separate threads. All existing threaded painters have been updated to reduce the visibility of their paint methods and provide public repaint functions. Consequently, QtThreadedCanvas can now properly handle repaint events by delegating to its associated painter's repaint method.
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Artur Grunau authored
To stop the widget that contains pipeline properties from constant resizing and taking space away from other widgets, its contents were put in a scroll area that only resizes horizontally, and scrolls vertically.
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Artur Grunau authored
Things like date-stamps, time-stamps, categories, and log levels are now highlighted in every log message. This should make the contents of the log viewer easier to scan by indicating which information is important.
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Artur Grunau authored
VisualizationPipelineWidget and PipelineMdiSubwindow have been extended to report changes in their positions to VisualizationPipelineWrapper. Based on the information the latter receives, it decides when to undock MDI subwindows and dock floating pipeline widgets. As a result, it's now possible to drag visualization pipeline widgets back into the MDI area and turn them into MDI subwindows.
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Artur Grunau authored
The way visualization pipelines are displayed has been considerably reworked. A new class, VisualizationPipelineWrapper, is now responsible for creating all necessary representations (VisualizationPipelineWidget, PipelineMdiSubwindow) of a visualization pipeline and seamlessly switching between them in response to the user's actions (window dragging, key presses, etc). As a result, it's now possible to drag visualization pipeline widgets out of the MDI area and turn them into top-level floating windows.
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- 17 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 15 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 14 Sep, 2013 1 commit
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Artur Grunau authored
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- 10 Sep, 2013 4 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 05 Sep, 2013 1 commit
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Christian Schulte zu Berge authored
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- 04 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 03 Sep, 2013 8 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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- 02 Sep, 2013 2 commits
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Christian Schulte zu Berge authored
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Artur Grunau authored
This initial .gitignore masks build by-products and project files of some IDEs.
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- 29 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
* each VisualizationProcessor manages its own FBO * instead of creating a whole new FBO each process(), the processors shall only create and attach textures to the FBO * the FramebufferActivationGuard offers automatic (de)activation and detachment of all textures SimpleRaycaster already uses the new concept, the rest still uses the legacy API
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- 27 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
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- 23 Aug, 2013 1 commit
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Christian Schulte zu Berge authored
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- 21 Aug, 2013 3 commits
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Christian Schulte zu Berge authored
This reverts commit 240d7dab.
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
* added debug output to DataContainerInspector
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- 19 Aug, 2013 2 commits
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Christian Schulte zu Berge authored
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Christian Schulte zu Berge authored
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