- 31 Oct, 2013 3 commits
-
-
mmostajab authored
# Take back the updateInfoWidget to its previous position and add a new updateColor function to just update the Color in the label. # Add the ability to read the color when hovering the mouse into the canvas and dragging the right mouse button.
-
mmostajab authored
-
mmostajab authored
# Make a pointer from datacontainerinspectorwidget into datacontainerinspectorcanvas, as we need to call the updateInfoWidget() after updating the color. # Make the updateInfoWidget() as public to be able to call it. # Add the Capability to look up the color under the mouse button when one of the mouse buttons is pressed.
-
- 26 Oct, 2013 1 commit
-
-
Artur Grunau authored
In its destructor, LogHighlighter first of all deleted its filter regex explicitly, and then called `setFilterRegExp(0)`, triggering a second — this time somewhat implicit — delete. If the filter regex pointer was not NULL, this caused the application to crash due to a double-free. Fix this error by not invoking `setFilterRegExp` in LogHighlighter's destructor; the explicit delete performs the same cleanup as `setFilterRegExp` anyways.
-
- 25 Oct, 2013 1 commit
-
-
Christian Schulte zu Berge authored
* fixed 1D geometry TF editor * introduced OptionProperty to specify gradient computation mode * added s_changed signal of properties also being propagated to its shared properties * fixed sampling rate compensation when using adaptive sampling in simpleraycaster.frag
-
- 16 Oct, 2013 1 commit
-
-
Christian Schulte zu Berge authored
Fixed missing/wrong deregistration of GeometryXdTransferFcuntionEditors when their widgets are closed (and hence the GL contexts destroyed)
-
- 15 Oct, 2013 3 commits
-
-
Sebastian Pölsterl authored
-
Sebastian Pölsterl authored
Fixes -Wswitch
-
Christian Schulte zu Berge authored
-
- 13 Oct, 2013 5 commits
-
-
Artur Grunau authored
Previously, when an MDI window was being dragged very fast and its state changed from docked to floating (or vice versa), it wouldn't be placed under the cursor, but instead some way behind it (with regards to the drag direction). This happened because we decided where to place the window's based on its last position in its previous state. Now we use the cursor's position to calculate the window's new position, which fixes the problem.
-
Artur Grunau authored
PipelineMdiSubWindow has been renamed MdiDockedWindow, and refactored to make it easier to use it with arbitrary widgets.
-
Artur Grunau authored
To better group MDI-related classes, all of them have been moved to the ´gui/mdi´ directory.
-
Artur Grunau authored
VisualizationPipelineWidget has been renamed MdiFloatingWindow, and refactored to make it easier to use it with arbitrary widgets.
-
Artur Grunau authored
VisualizationPipelineWrapper has been renamed MdiDockArea, and refactored to make it easier to use it with arbitrary widgets. It now inherits from QMdiArea, which removes an unnecessary layer of indirection. Moreover, it creates MDI subwindows and floating windows only if necessary, i.e. when a widget stored in it changes state.
-
- 11 Oct, 2013 4 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Work on Issue #44: Removed GLContext interface and merged functionality into GlCanvas. Introducing abstract (Qt-free) tgt::GlContextManager interface, being implemented by tgt::QtContextManager. Further clean up of related code.
-
- 09 Oct, 2013 1 commit
-
-
Christian Schulte zu Berge authored
-
- 08 Oct, 2013 10 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
CampvisApplication manages multiple DataContainers, updated PipelineTreeWidget to show correct DataContainer/Pipeline/Processor hierarchy
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #5: Moved Pipeline registration to modules module and gen_pipelineregistration.h which will soon be generated by CMake.
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #4: (Almost) got rid of hard pipeline definition in campvis.cpp. Implemented console argument parsing in CampvisApplication dynamically adding the pipelines listed as arguments
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #2: Got rid of distinguishing between AbstractPipeline and VisualizationPipeline. Every AbstractPipeline is also a VisualizationPipeline. However, AbstractPipeline does not care about evaluating its components - this has to be implemented in its subclasses. AutoEvaluationPipeline subclasses AbstractPipeline and automatically evaluates the pipeline by listening to the signals of its components and calling the corresponding process() methods.
-
Christian Schulte zu Berge authored
-
- 27 Sep, 2013 3 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
introducing AbstractProcessor::updateProperties(DataContainer&) which is automatically called by AbstractPipeline when a processor invalidates its INVALID_PROPERTIES flag
-
- 25 Sep, 2013 1 commit
-
-
Artur Grunau authored
Even though all integer-based properties derived from NumericProperty used the same step value, T(1), it had to be specified when instantiating them. To reduce boilerplate code in property constructors, NumericProperty now uses T(1) as the default step value.
-
- 24 Sep, 2013 4 commits
-
-
Christian Schulte zu Berge authored
work on #135: changed VisualizationProcessor::_renderTargetSize to pointer and introducing VisualizationProcessor::setViewportSizeProperty()
-
Christian Schulte zu Berge authored
Revised event handling system: Got rid of campvis::AbstractEventHandler and replaced with functionality of tgt::EventListener and tgt::EventHandler
-
Artur Grunau authored
FloatPropertyWidget and VecPropertyWidget configure their adjusters to display as many decimals as their properties have significant decimal places. Moreover, they connect to the s_decimalsChanged signal in order to reconfigure their adjusters when the number of significant decimal places of their properties changes.
-
Artur Grunau authored
Floating point properties were previously typedef'd to specific instantiations of NumericProperty. Now that we have FloatingPointProperty, which extends NumericProperty to control how many decimal places should be shown when displaying the property's value, all typedefs for floating point properties have been updated to point to it instead. As a result, many processors and pipelines needed to have their includes and/or constructors fixed to import and work with the new typedefs.
-
- 21 Sep, 2013 3 commits
-
-
Artur Grunau authored
A new attribute has been added to all numeric properties: step value. It determines the value of a single increment/decrement that numeric property widgets use when their associated properties are modified using sliders or spin boxes (users are still able to type any valid property value in text edits). Numerous processors and pipelines had to be updated to work with the changed NumericProperty interface. However, choosing a well-suited step value for each property can make it easier for users to modify the property — using one step value for all properties leads to cases where it is either too small, causing users to go through property values which don't cause any visible change, or too big, making it difficult to quickly determine the right property value.
-
Artur Grunau authored
Previously, widgets for int and vector<int> properties used only spin boxes to display and let users modify the values of their associated property. Now that we have IntAdjusterWidget, IntPropertyWidget and all IVecPropertyWidgets have been updated to use it to make it possible to change the values of their components with not only a spin box, but also a slider.
-
Artur Grunau authored
IntAdjusterWidget displays and provides two ways of modifying integers: a slider that can be used to quickly change numeric values, and a spin box, which is better suited for precise adjustments. IntAdjusterWidget is a simple extension of AbstractAdjusterWidget<int>. It is designed to be used by IntPropertyWidget and widgets for vector properties storing integers.
-