1. 16 Jul, 2015 1 commit
  2. 05 Aug, 2014 1 commit
    • Hossain Mahmud's avatar
      Squashed various commits: · dd8e9771
      Hossain Mahmud authored
      relocated mscopysegmentation module
      
      relocated alglib library. Compiler warning level raised to w1 to get rid of float-double conversions.
      
      save results into csv
      akima spline interpolation using alglib, deleting nearest point
      
      alglib library. extensive trimming required
      
      ctrl+wheel zooming, arrow movement, ctrl+z, atl+click_nearest+click to edit _nearest point
      
      multi object, multi location, multi slide contour point/line painting
      
      draft code for addobject deleteobject
      
      added ContourObject class linked with add and delete button.
      
      added a proxy class of Vec4Property/Widget as colorproperty/widget to control drawing color
      
      Conflicts:
      	modules/vis/processors/sliceextractor.cpp
      
      edited DevilImageReader to read multiple files having same name pattern: somePrefix_[number].[extension] given the 1st file name
      
      Worked on DevilImageReader to load single 2d image for 3d rendering
      
      exp_01 commit
      dd8e9771
  3. 05 May, 2014 1 commit
  4. 13 Feb, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Improved VolumeExplorer: · 8a8f9bba
      Christian Schulte zu Berge authored
      * Fixed orientation of XY-slice (flipped along Y axis)
      * Implemented background for raycasting result
      * Fixed sum for volume rendering integral evaluation in simpleraycaster.frag
      8a8f9bba
  5. 13 Dec, 2013 1 commit
  6. 06 Dec, 2013 2 commits
  7. 10 Jul, 2013 1 commit
  8. 10 Feb, 2013 1 commit
  9. 04 Feb, 2013 1 commit
  10. 02 Nov, 2012 2 commits
  11. 31 Oct, 2012 1 commit
  12. 26 Oct, 2012 1 commit
  13. 04 Sep, 2012 1 commit
  14. 29 Aug, 2012 1 commit
  15. 10 Aug, 2012 1 commit
  16. 08 Aug, 2012 1 commit
    • schultezub's avatar
      Tidied up GLSL includes: · 030250bf
      schultezub authored
       * samplerXd.frag is now textureXd.frag
       * TextureParameters is now TextureXd and contains also the handle to the GLSL texture2d.frag
       * simplified getElementXd footprint: now only one texture parameter
       * adapted bind() methods of textures
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@220 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      030250bf
  17. 07 Aug, 2012 1 commit