1. 16 Jul, 2015 1 commit
  2. 08 Jul, 2015 1 commit
    • Christian Schulte zu Berge's avatar
      Refactored pipeline and processor registration: · 42cbc355
      Christian Schulte zu Berge authored
      PipelineRegistry and ProcessorRegistry are now part of campvis-core. Furthermore, moved all calls to PipelineRegistrar<>/SmartProcessorRegistrar<> to a separate cpp file for each module. This way all registrations are at one central location and including headers in external projects does not lead to double registration.
      
      This commit also removes the obsolete columbia and manualsegmentation modules.
      42cbc355
  3. 18 Feb, 2015 1 commit
  4. 16 Feb, 2015 1 commit
  5. 08 Jan, 2015 1 commit
  6. 24 Oct, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Finished work on refactoring the camera API · 3c921952
      Christian Schulte zu Berge authored
      * Removed CameraProperty, CameraPropertyWidget and TrackballNavigationEventListener
      * replaces all known occurrences of the above three with the new TrackballCameraProvider processor
      * introduced TrackballCameraProvider::reinitializeCamera()
      
      refs #141
      3c921952
  7. 23 Oct, 2014 2 commits
  8. 10 Aug, 2014 1 commit
  9. 05 Aug, 2014 1 commit
    • Hossain Mahmud's avatar
      Squashed various commits: · dd8e9771
      Hossain Mahmud authored
      relocated mscopysegmentation module
      
      relocated alglib library. Compiler warning level raised to w1 to get rid of float-double conversions.
      
      save results into csv
      akima spline interpolation using alglib, deleting nearest point
      
      alglib library. extensive trimming required
      
      ctrl+wheel zooming, arrow movement, ctrl+z, atl+click_nearest+click to edit _nearest point
      
      multi object, multi location, multi slide contour point/line painting
      
      draft code for addobject deleteobject
      
      added ContourObject class linked with add and delete button.
      
      added a proxy class of Vec4Property/Widget as colorproperty/widget to control drawing color
      
      Conflicts:
      	modules/vis/processors/sliceextractor.cpp
      
      edited DevilImageReader to read multiple files having same name pattern: somePrefix_[number].[extension] given the 1st file name
      
      Worked on DevilImageReader to load single 2d image for 3d rendering
      
      exp_01 commit
      dd8e9771
  10. 05 May, 2014 1 commit
  11. 04 Apr, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Introducing scribble technology to SliceExtractor and VolumeExplorer: · 7be16186
      Christian Schulte zu Berge authored
      * Introducing SliceExtractor::onEvent() to handle mouse events and generate point scribbles from it, which are then published using the s_scribblePainted signal
      * Implemented SliceExtractor being able to render geometry in the slice space (with correct clipping)
      * Implemented creating and handling of scribbles in VolumeExplorer in cooperation with the SliceExtractor. Therefore, mouse events are passed to the SliceExtractor, the VolumeExplorer takes care of assembling the scribbles into proper geometry, which is finally rendered by the SliceExtractor. The scribbling can be optionally turned on using the VolumeExplorer::p_enableSclibbling property.
      7be16186
  12. 13 Feb, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Improved VolumeExplorer: · 8a8f9bba
      Christian Schulte zu Berge authored
      * Fixed orientation of XY-slice (flipped along Y axis)
      * Implemented background for raycasting result
      * Fixed sum for volume rendering integral evaluation in simpleraycaster.frag
      8a8f9bba
  13. 13 Jan, 2014 1 commit
  14. 08 Jan, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Refactoring AbstractProcessor::process() for clearer semantics and better and... · cd9d3feb
      Christian Schulte zu Berge authored
      Refactoring AbstractProcessor::process() for clearer semantics and better and more uniform handling of invalidation levels:
       * AbstractProcessor::process() now calls updateShader(), updateProperties() and/or updateResult() with respect to the current invalidation level
       * each processor shall no longer override process() but the updateXYZ() methods, at minimum updateResult()
       * AbstractProcessor::process() takes care of (un)locking the processor itself (no need to do this from the outside anymore)
      
      Further implicit changes:
       * Removed redundant HasPropertyCollection::updateProperties()
      cd9d3feb
  15. 13 Dec, 2013 1 commit
  16. 15 Oct, 2013 2 commits
  17. 11 Oct, 2013 1 commit
  18. 27 Sep, 2013 1 commit
  19. 24 Sep, 2013 2 commits
  20. 23 Sep, 2013 1 commit
  21. 18 Sep, 2013 1 commit
  22. 17 Sep, 2013 1 commit
  23. 21 Jun, 2013 1 commit
  24. 28 May, 2013 1 commit
  25. 04 May, 2013 1 commit
  26. 27 Apr, 2013 1 commit
  27. 12 Feb, 2013 1 commit
  28. 04 Nov, 2012 1 commit
  29. 02 Nov, 2012 2 commits
  30. 31 Oct, 2012 1 commit
  31. 26 Oct, 2012 1 commit
  32. 14 Sep, 2012 1 commit
  33. 13 Sep, 2012 1 commit
  34. 05 Sep, 2012 1 commit
  35. 04 Sep, 2012 1 commit
  36. 03 Sep, 2012 1 commit