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  1. 27 Jul, 2014 4 commits
  2. 05 May, 2014 1 commit
  3. 01 Mar, 2014 1 commit
  4. 13 Dec, 2013 1 commit
  5. 15 Oct, 2013 1 commit
  6. 08 Oct, 2013 1 commit
  7. 12 May, 2013 1 commit
    • schultezub's avatar
      Various changes to improve threading behaviour and coding conveniene: · 694a519e
      schultezub authored
       * Moved destruction of ReferenceCounted object to seperate thread (thus unloading rendering thread)
       * integration of OpenGL garbage collector into OpenGLJobProcessor (finally, you don't need to care anymore whether your code might call a GL object destructor and hence needs an OpenGL context)
       * changed DataContainer implementation from mutex/lock to concurrent container
       * fixing improper order of GL object deinitilization on program exit
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@492 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      694a519e
  8. 09 May, 2013 1 commit
  9. 06 Feb, 2013 1 commit
  10. 02 Nov, 2012 1 commit
  11. 31 Oct, 2012 1 commit
  12. 26 Oct, 2012 1 commit
  13. 10 Aug, 2012 1 commit
  14. 24 Jul, 2012 2 commits