1. 15 Jul, 2014 6 commits
  2. 14 Jul, 2014 2 commits
  3. 10 Jul, 2014 2 commits
  4. 20 Jun, 2014 3 commits
  5. 19 Jun, 2014 1 commit
  6. 17 Jun, 2014 1 commit
  7. 16 Jun, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Two small updates: · 0f08b399
      Christian Schulte zu Berge authored
      * SliceExtractor FitToWindow property defaults to true to mimic old behavior per default
      * PointPredicateRenderArea renders y axis label
      0f08b399
  8. 14 Jun, 2014 1 commit
  9. 11 Jun, 2014 3 commits
  10. 10 Jun, 2014 4 commits
  11. 08 Jun, 2014 3 commits
  12. 04 Jun, 2014 2 commits
  13. 02 Jun, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Further work on Lua scripting console: · f1b3cd9a
      Christian Schulte zu Berge authored
      * Implemented one single gloabel Lua VM for the entire CampVisApplication instead of one VM for each pipeline.
      * The global Lua VM has a "pipelines" table/array, holding the pointers to each loaded pipeline
      * ScriptingWidget support cycling through last executed commands via the arrow keys
      * LuaVmState supports redirecting Lua's print() function to a custom one that uses tgt::Logmanager for printing (just as proof-of-concept). This shall later be extended to pass all Lua output to the scripting console.
      f1b3cd9a
  14. 31 May, 2014 2 commits
  15. 30 May, 2014 1 commit
  16. 16 May, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Merge branch 'swig' into 'development' · 418c5e78
      Christian Schulte zu Berge authored
      Initial implementation of a Lua scripting layer
      
      Over the last several months a scripting layer that allows pipelines to be defined in Lua has been developed. It uses SWIG to generate Lua modules with bindings for CAMPVis classes. It is an opt-in feature, and tries to be as non-intrusive to standard CAMPVis code as possible.
      
      The implementation of the scripting layer has reached a state where it's possible to write fully-functional pipelines in Lua. In fact, 2 existing pipelines have been reimplemented in Lua for testing purposes and added to the project. In my opinion, this marks a good point to merge the initial implementation into the development branch — that would make it easier to test and improve it.
      
      Naturally, there are still many rough edges that should eventually be dealt with, but they can be addressed separately as new features:
      - bindings coverage is rather low
      - Lua pipelines currently need to be statically registered
      - pipeline definition syntax could be streamlined (e.g. by getting rid of the `instance` global variable)
      418c5e78
  17. 11 May, 2014 3 commits
    • Artur Grunau's avatar
      Update the Lua submodule to the newest version · 2a838d8f
      Artur Grunau authored
      The CMake-enabled version of Lua that CAMPVis' scripting layer uses
      hasn't been updated in a while. Synchronise it with upstream now that
      we're getting ready to merge the `swig` branch in.
      
      References #1
      2a838d8f
    • Artur Grunau's avatar
      Remove `scripting/testapp.cpp` · e5b278ec
      Artur Grunau authored
      `scripting/testapp.cpp` contains a simple console application that was
      used to test CAMPVis' scripting layer before it was ready for
      integration with the main GUI application. Now that Lua pipelines can be
      registered and executed the same way regular ones are, the test
      application is no longer needed. Consequently, this commit removes it
      from the project.
      
      References #1
      e5b278ec
    • Artur Grunau's avatar
      Improve documentation of LuaPipeline and related classes · dc76b535
      Artur Grunau authored
      Glue classes that live in the `scripting/glue` directory were mostly
      undocumented, and the documentation of LuaPipeline was incomplete.
      
      Improve the documentation of LuaPipeline and LuaVmState. Document
      LuaTable, RegularLuaTable and GlobalLuaTable from the `scripting/glue`
      directory.
      
      References #1
      dc76b535
  18. 10 May, 2014 3 commits
    • Artur Grunau's avatar
      Add a light source to Lua pipelines · 080b3ae3
      Artur Grunau authored
      Starting with commit d6fec679, pipelines need to provide their own light
      source to function properly. Lua pipelines didn't, which caused them to
      fail to render.
      
      Add a SWIG wrapper for LightSourceProvider to make it accessible from
      Lua. Instantiate and attach a light source in existing Lua pipelines.
      
      References #1
      080b3ae3
    • Artur Grunau's avatar
      Adapt bindings to the new invalidation level system · 16ee3af2
      Artur Grunau authored
      Commit 293d43dd introduced breaking changes to the way invalidation
      levels are handled. As a result, property and processor-related bindings
      failed to compile.
      
      Update all SWIG bindings affected by the above problem to make them
      compatible with the current property and processor-related APIs.
      
      References #1
      16ee3af2
    • Artur Grunau's avatar
      Hide superfluous targets provided by LuaDist · 0786655c
      Artur Grunau authored
      LuaDist, the CMake-enabled distribution of Lua that the scripting
      feature uses on Windows, provides several targets (lua, luac, wlua) for
      which there's not much use in CAMPVis. This commit hides them from the
      target list to make project files generated by CMake cleaner.
      
      References #1
      0786655c