1. 08 Jan, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Refactoring AbstractProcessor::process() for clearer semantics and better and... · cd9d3feb
      Christian Schulte zu Berge authored
      Refactoring AbstractProcessor::process() for clearer semantics and better and more uniform handling of invalidation levels:
       * AbstractProcessor::process() now calls updateShader(), updateProperties() and/or updateResult() with respect to the current invalidation level
       * each processor shall no longer override process() but the updateXYZ() methods, at minimum updateResult()
       * AbstractProcessor::process() takes care of (un)locking the processor itself (no need to do this from the outside anymore)
      
      Further implicit changes:
       * Removed redundant HasPropertyCollection::updateProperties()
      cd9d3feb
  2. 06 Jan, 2014 3 commits
  3. 05 Jan, 2014 3 commits
  4. 04 Jan, 2014 1 commit
  5. 02 Jan, 2014 1 commit
  6. 30 Dec, 2013 5 commits
  7. 29 Dec, 2013 1 commit
  8. 26 Dec, 2013 2 commits
  9. 24 Dec, 2013 2 commits
  10. 20 Dec, 2013 1 commit
  11. 19 Dec, 2013 4 commits
  12. 18 Dec, 2013 1 commit
    • Christian Schulte zu Berge's avatar
      *IMPORTANT FIX* Fixes possible crashes/segfaults when converting OpenGL image... · f2102103
      Christian Schulte zu Berge authored
      *IMPORTANT FIX* Fixes possible crashes/segfaults when converting OpenGL image representations to local image representations:
       * ImageRepresentationLocal::tryConvert() does not deadlock anymore when called from OpenGL context and converting from GL representation
       * Fixed possible double deletion after converting from OpenGL to local representation due to ambiguous pointer ownership
       * fixed possible out of bounds array write in tgt::Texture::downloadTextureToBuffer()
      f2102103
  13. 17 Dec, 2013 1 commit
  14. 14 Dec, 2013 1 commit
  15. 13 Dec, 2013 7 commits
  16. 12 Dec, 2013 3 commits
  17. 06 Dec, 2013 3 commits