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  1. 28 Apr, 2014 1 commit
  2. 24 Apr, 2014 1 commit
  3. 23 Apr, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Fixed two minor issues: · db69d006
      Christian Schulte zu Berge authored
      * Geometry1DTransferFunctionEditor not correctly drawing image intensity histogram.
      * VolumeExplorer not always initializing slice- and raycasting render size properties.
      db69d006
  4. 22 Apr, 2014 1 commit
  5. 11 Apr, 2014 1 commit
  6. 07 Apr, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Moved invalidation level from AbstractProperty to AbstractProcessor: · 293d43dd
      Christian Schulte zu Berge authored
      To now, each property hat an _invalidationLevel field that was evaluated by processors when the property had changed in order to determine what has to be done. However, since properties could also be owned by other classes, this design was semantically misleading.
      Therefore, it was removed with this commit and replaced by the invalidation map of each processor. Now, this per-processor mapping of property -> invalidation level is managed by the processor itself. Furthermore, the invalidation level is no longer setup during property creation but during AbstractProcessor::addProperty(), which also makes much more sense.
      
      ATTENTION: Due to these intrusive API changes, the code of all processors and other classes handling properties needs to be changed. As a reminder, the implementation of addProperty() also now takes a reference instead of a pointer, so that old code does no longer compile.
      
      refs #542
      293d43dd
  7. 06 Apr, 2014 1 commit
  8. 04 Apr, 2014 4 commits
  9. 02 Apr, 2014 1 commit
  10. 02 Mar, 2014 1 commit
  11. 16 Feb, 2014 1 commit
  12. 13 Feb, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Improved VolumeExplorer: · 8a8f9bba
      Christian Schulte zu Berge authored
      * Fixed orientation of XY-slice (flipped along Y axis)
      * Implemented background for raycasting result
      * Fixed sum for volume rendering integral evaluation in simpleraycaster.frag
      8a8f9bba
  13. 23 Jan, 2014 1 commit
    • Sebastian Pölsterl's avatar
      Fixed -Wreorder warning · 33deac01
      Sebastian Pölsterl authored
      Affected classes:
      - Columbia1
      - AdvancedUsFusion
      - StrainFiberRenderer
      - SimilarityMeasure
      - GeometryRenderer
      - DataContainerFileLoaderWidget
      - DataContainerInspectorCanva
      33deac01
  14. 21 Jan, 2014 1 commit
  15. 20 Jan, 2014 1 commit
  16. 14 Jan, 2014 2 commits
  17. 13 Jan, 2014 2 commits
    • Christian Schulte zu Berge's avatar
      * Updated VolumeRenderer and VolumeExplorer to use user-defined RaycastingProcessor · 8d26da04
      Christian Schulte zu Berge authored
      * RaycastingProcessor now has the p_targetImageID property and optionally uses a custom GLSL version for the shader
      * Introducing PropertyCollection::getNestedProperty allowing to get nested properties with a single method call
      * Fixed StringUtils::split() methods being broken with multi-character delimiters
      8d26da04
    • Christian Schulte zu Berge's avatar
      Fixing commit 5f72759e: · 56724724
      Christian Schulte zu Berge authored
      C++ implicit conversion rules made ShaderManager::loadSeparate() ambiguous in some cases. So I decided to cut loose ends and completely refactored loading with standard version into ShaderManager::load() and loading with custom version into ShaderManager::loadWithCustomGlslVersion().
      ShaderManager::loadSeparate() is no longer available!
      56724724
  18. 12 Jan, 2014 2 commits
  19. 11 Jan, 2014 1 commit
  20. 09 Jan, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Extensive update for GeometryRenderer: · 094842ea
      Christian Schulte zu Berge authored
       * Supports different render modes: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_POLYGON
       * Supports optional wireframe rendering using Single-pass Wireframe Rendering technique
       * Supports calculation of per-face normals, if not present in geometry
       * Fixed shading
      094842ea
  21. 08 Jan, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Refactoring AbstractProcessor::process() for clearer semantics and better and... · cd9d3feb
      Christian Schulte zu Berge authored
      Refactoring AbstractProcessor::process() for clearer semantics and better and more uniform handling of invalidation levels:
       * AbstractProcessor::process() now calls updateShader(), updateProperties() and/or updateResult() with respect to the current invalidation level
       * each processor shall no longer override process() but the updateXYZ() methods, at minimum updateResult()
       * AbstractProcessor::process() takes care of (un)locking the processor itself (no need to do this from the outside anymore)
      
      Further implicit changes:
       * Removed redundant HasPropertyCollection::updateProperties()
      cd9d3feb
  22. 05 Jan, 2014 1 commit
  23. 04 Jan, 2014 1 commit
  24. 26 Dec, 2013 1 commit
  25. 13 Dec, 2013 2 commits
  26. 12 Dec, 2013 1 commit
  27. 05 Dec, 2013 1 commit
  28. 04 Dec, 2013 2 commits
  29. 28 Nov, 2013 1 commit
  30. 27 Nov, 2013 2 commits
  31. 21 Nov, 2013 1 commit