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  1. 07 Aug, 2014 1 commit
  2. 27 Jul, 2014 1 commit
    • Christian Schulte zu Berge's avatar
      Started working on Issue implementing asynchroneous signals with signalslot: · 30e14065
      Christian Schulte zu Berge authored
      * Moved campvis::Runnable interface to tgt namespace (since it's needed by sigslot, which only depends on tgt)
      * Introduced sigslot::signal_manager singleton class that will manage the dispatching of signals in its own thread
      * Started proof-of-concept implementation of asynchroneous signals for signal0<> and signal1<>. Both classes define their own signal_handleN deriving from _signal_handle_base, which defines the signal to dispatch.
      
      Proof-of-concept implementation seems to work so far.
      
      refs #384
      
      Conflicts:
      	core/tools/opengljobprocessor.h
      	ext/tgt/runnable.h
      
      Conflicts:
      	application/CMakeLists.txt
      	core/tools/opengljobprocessor.h
      30e14065
  3. 23 Jun, 2014 2 commits
  4. 16 Jun, 2014 2 commits
  5. 05 May, 2014 1 commit
  6. 13 Dec, 2013 1 commit
  7. 15 Oct, 2013 1 commit
  8. 12 May, 2013 1 commit
    • schultezub's avatar
      Various changes to improve threading behaviour and coding conveniene: · 694a519e
      schultezub authored
       * Moved destruction of ReferenceCounted object to seperate thread (thus unloading rendering thread)
       * integration of OpenGL garbage collector into OpenGLJobProcessor (finally, you don't need to care anymore whether your code might call a GL object destructor and hence needs an OpenGL context)
       * changed DataContainer implementation from mutex/lock to concurrent container
       * fixing improper order of GL object deinitilization on program exit
      
      git-svn-id: https://camplinux.in.tum.de/svn/campvis/trunk@492 bb408c1c-ae56-11e1-83d9-df6b3e0c105e
      694a519e
  9. 09 May, 2013 1 commit
  10. 02 Nov, 2012 1 commit
  11. 31 Oct, 2012 1 commit
  12. 26 Oct, 2012 1 commit
  13. 10 Aug, 2012 1 commit
  14. 24 Jul, 2012 2 commits