- 11 Oct, 2013 6 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Work on Issue #44: Removed GLContext interface and merged functionality into GlCanvas. Introducing abstract (Qt-free) tgt::GlContextManager interface, being implemented by tgt::QtContextManager. Further clean up of related code.
-
- 10 Oct, 2013 1 commit
-
-
Christian Schulte zu Berge authored
-
- 09 Oct, 2013 2 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
- 08 Oct, 2013 15 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
CampvisApplication manages multiple DataContainers, updated PipelineTreeWidget to show correct DataContainer/Pipeline/Processor hierarchy
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
fixed VolumeExplorer::updateProperties()
-
Christian Schulte zu Berge authored
Removing TBB library from /ext making it fully external (user has to install TBB himself). Adapted CMake files. Adapted include directions
-
Christian Schulte zu Berge authored
Refactored DataNameProperty: Got rid of issueWrite() and connect(). Automatic invalidation of connected (shared) DataNameProperties is now delegated to AutoEvaluationPipeline. ATTENTION: needs TBB 4.2 (not yet in repository, will be changed later)
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #7: Implemented automatic parsing of include files for pipeline registration
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #6: Introducing automatic creating of pipeline registration file using CMake
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #5: Moved Pipeline registration to modules module and gen_pipelineregistration.h which will soon be generated by CMake.
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #4: (Almost) got rid of hard pipeline definition in campvis.cpp. Implemented console argument parsing in CampvisApplication dynamically adding the pipelines listed as arguments
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Refactoring pipeline concept #2: Got rid of distinguishing between AbstractPipeline and VisualizationPipeline. Every AbstractPipeline is also a VisualizationPipeline. However, AbstractPipeline does not care about evaluating its components - this has to be implemented in its subclasses. AutoEvaluationPipeline subclasses AbstractPipeline and automatically evaluates the pipeline by listening to the signals of its components and calling the corresponding process() methods.
-
Christian Schulte zu Berge authored
-
- 27 Sep, 2013 3 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
introducing AbstractProcessor::updateProperties(DataContainer&) which is automatically called by AbstractPipeline when a processor invalidates its INVALID_PROPERTIES flag
-
- 25 Sep, 2013 9 commits
-
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
-
Christian Schulte zu Berge authored
Further work on Issue #141: Introducing TrackballNavigationEventListener::reinitializeCamera() with tgt::Bounds or the new IHasWorldBounds interface as argument
-
Christian Schulte zu Berge authored
work in Issue #141: Implemented listening to viewport size property in TrackballNavigationEventListener and thus removed obsolete TrackballNavigationEventListener::SetViewportSize().
-
Christian Schulte zu Berge authored
Instead of having the LQ mode tied to the pipeline, each VisualizationProcessor has now a lqMode property effectively halfsampling the viewport size. The TrackballNavigationEventHandler was adapted to these changes and thus simplified.
-
Christian Schulte zu Berge authored
-
Artur Grunau authored
Even though many float-based properties derived from FloatingPointProperty used the same step value, T(0.01), it had to be specified when instantiating them. To reduce boilerplate code in property constructors, FloatingPointProperty now uses T(0.01) as the default step value.
-
Artur Grunau authored
Even though all integer-based properties derived from NumericProperty used the same step value, T(1), it had to be specified when instantiating them. To reduce boilerplate code in property constructors, NumericProperty now uses T(1) as the default step value.
-
Artur Grunau authored
Numeric properties were previously incremented and decremented by 1 cast to the property's underlying type, e.g. tgt::vec2(1). That worked fine for integer-based properties, but those storing floating-point numbers could benefit from using the step value in decrement() and increment(). Now that's exactly how NumericProperty behaves.
-
- 24 Sep, 2013 4 commits
-
-
Christian Schulte zu Berge authored
work on #135: changed VisualizationProcessor::_renderTargetSize to pointer and introducing VisualizationProcessor::setViewportSizeProperty()
-
Christian Schulte zu Berge authored
Revised event handling system: Got rid of campvis::AbstractEventHandler and replaced with functionality of tgt::EventListener and tgt::EventHandler
-
Artur Grunau authored
FloatPropertyWidget and VecPropertyWidget configure their adjusters to display as many decimals as their properties have significant decimal places. Moreover, they connect to the s_decimalsChanged signal in order to reconfigure their adjusters when the number of significant decimal places of their properties changes.
-
Artur Grunau authored
Floating point properties were previously typedef'd to specific instantiations of NumericProperty. Now that we have FloatingPointProperty, which extends NumericProperty to control how many decimal places should be shown when displaying the property's value, all typedefs for floating point properties have been updated to point to it instead. As a result, many processors and pipelines needed to have their includes and/or constructors fixed to import and work with the new typedefs.
-