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  1. 27 Jul, 2017 3 commits
  2. 25 Jul, 2017 2 commits
  3. 19 Jul, 2017 1 commit
  4. 01 Jun, 2017 4 commits
    • Jakob Weiss's avatar
      Fixed (?) gradient computation, added option to fix broken shaders during startup · 17f5574c
      Jakob Weiss authored
      * gradient computation now properly accounts for anisotropic voxels
      * Shaders that fail to compile at startup result in an error on the console, with the option to retry computation (after editing the shader) instead of crashing campvis completely
      17f5574c
    • Jakob Weiss's avatar
    • Jakob Weiss's avatar
      OpenGL core context, various fixes · c9440d71
      Jakob Weiss authored
      * OpenGL core context is instantiated and enforced, for better forward compat
      * Fixed DLL deployment to RelWithDebInfo and MinSizeRel configurations
      * Bumped GLEW to 2.0.0
      * Fixed wrong shading in various raycasters (normal was wrong sign)
      
      Squashed commit of the following:
      
      commit 21b33709371459552aff972124e9da4ae0077cf4
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 15:21:12 2017 +0100
      
          Fixed number of texture unit query
      
      commit 6592f366c7f24822a8681401cf5a415a622e5f6e
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 14:27:36 2017 +0100
      
          Fixed core profile requirements
      
          * now using Framebuffer ARB version instead of EXT
          * fixed extension handling and windows version recognition
          * Removed pixel transfer functions usage and some validity checks for vis pipelines
      
      commit 36c82733434e63309d092bf85f78f471b56bebfb
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Mon Feb 6 13:50:08 2017 +0100
      
          Bumped glew to 2.0.0
      
      commit 4a4a1d51756aad0e19aef9e723e1dfe7d07a797d
      Author: Jakob Weiss <jakob.weiss@tum.de>
      Date:   Fri Feb 3 16:26:07 2017 +0100
      
          First Progress - WIP
      
      # Conflicts:
      #	ext/cgt/texturemanager.cpp
      c9440d71
    • Jakob Weiss's avatar
      Added missing DevIL dlls · 1699bbaf
      Jakob Weiss authored
      For some reason, devIL was completely checked in with campvis-public, so we stick to checking in the (customized) windows binaries for now
      1699bbaf
  5. 17 May, 2017 1 commit
  6. 10 May, 2017 3 commits
  7. 30 Mar, 2017 2 commits
  8. 29 Mar, 2017 2 commits
  9. 28 Mar, 2017 1 commit
    • Jakob Weiss's avatar
      Minor fixes · 3f555763
      Jakob Weiss authored
      * texturemanager documentation and parameter fix
      * imagerepresetation conversion fix for channel number mismatch
      3f555763
  10. 27 Mar, 2017 2 commits
    • Jakob Weiss's avatar
      Updated .gitignore · 65ba33a1
      Jakob Weiss authored
      65ba33a1
    • Jakob Weiss's avatar
      Fixed Texture Manager · 0480dd96
      Jakob Weiss authored
      TextureManager now uses a configurable lifetime for the lifetime of a cache object. Upon every garbage collection event, the counter is incremented for each object in the cache and if a counter exceeds TextureManager::garbageLifetime, the texture id is marked for deletion.
      Deletion now happens in a separate thread, as a job enqueued to the OpenGLJobProcessor, in order to properly acquire a valid opengl context.
      0480dd96
  11. 24 Mar, 2017 1 commit
    • Jakob Weiss's avatar
      Timing, ImageMappingInformation, OptionProperty · 29f542ae
      Jakob Weiss authored
      * AbstractPipeline now does explicit GPU timing, implying a Flush of the OpenGL pieline after every processor
      * OptionProperty has an extended constructor directly using initializer lists of GenericOption<>'s
      * ImageMappingInformation has somehow extended / more complete interface allowing copies and default construction
      29f542ae
  12. 16 Mar, 2017 1 commit
    • Jakob Weiss's avatar
      Minor updates · 3c537e12
      Jakob Weiss authored
      * Added .editorconfig
      * cgt::Texture::downloadTextureToBuffer now does a glFlush() before downloading
      * ColorPropertyWidget now supports transparent colors properly
      3c537e12
  13. 01 Mar, 2017 2 commits
  14. 06 Feb, 2017 3 commits
  15. 23 Jan, 2017 2 commits
    • Jakob Weiss's avatar
      Minor fixes in various places · 5774ef3c
      Jakob Weiss authored
      * datacontainerinspector can now display alpha-channel only in a meaningful way
      * new method in stringutils to display bytes in a humanly readable form
      * depth darkening has slightly increased range for lambda
      * satisfied formatting OCD
      5774ef3c
    • Jakob Weiss's avatar
      Enhanced Texture Manager · ff4c2359
      Jakob Weiss authored
      Now spawns a garbage collection thread that periodically clears the cache. Still not optimal but at least gets rid of unused memory at some point. For next iteration, a "smart" garbage collection (time- or query based heuristic)
      ff4c2359
  16. 19 Jan, 2017 2 commits
  17. 16 Jan, 2017 5 commits
  18. 05 Jan, 2017 3 commits