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  1. 23 Jan, 2017 1 commit
    • Jakob Weiss's avatar
      Enhanced Texture Manager · ff4c2359
      Jakob Weiss authored
      Now spawns a garbage collection thread that periodically clears the cache. Still not optimal but at least gets rid of unused memory at some point. For next iteration, a "smart" garbage collection (time- or query based heuristic)
      ff4c2359
  2. 19 Jan, 2017 2 commits
  3. 16 Jan, 2017 5 commits
  4. 05 Jan, 2017 3 commits
  5. 04 Jan, 2017 1 commit
    • Jakob Weiss's avatar
      Introduced TextureManager · 1e8bb380
      Jakob Weiss authored
      Texture manager manages textures in a cache, for more efficient texture reuse. Currently only clears the cache on program exit, no garbage collection, disabled by default.
      1e8bb380
  6. 29 Sep, 2016 16 commits
  7. 05 Sep, 2016 1 commit
  8. 29 Jul, 2016 1 commit
  9. 05 Jul, 2016 4 commits
  10. 22 Jun, 2016 1 commit
    • Jakob Weiss's avatar
      Fixed Qt crash due painting from invalid thread · 0227c942
      Jakob Weiss authored
      invalidate() failed for events triggered by sigslot signals, as the makeCurrent() only works from the Qt main thread. Invalidation now goes through the Qt Signals/Slots mechanism to end up in the right thread.
      0227c942
  11. 18 Jun, 2016 2 commits
  12. 10 Feb, 2016 3 commits