// ================================================================================================ // // This file is part of the CAMPVis Software Framework. // // If not explicitly stated otherwise: Copyright (C) 2012, all rights reserved, // Christian Schulte zu Berge // Chair for Computer Aided Medical Procedures // Technische Universität München // Boltzmannstr. 3, 85748 Garching b. München, Germany // For a full list of authors and contributors, please refer to the file "AUTHORS.txt". // // The licensing of this softare is not yet resolved. Until then, redistribution in source or // binary forms outside the CAMP chair is not permitted, unless explicitly stated in legal form. // However, the names of the original authors and the above copyright notice must retain in its // original state in any case. // // Legal disclaimer provided by the BSD license: // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR // IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY // AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ================================================================================================ #ifndef GEOMETRYRENDERER_H__ #define GEOMETRYRENDERER_H__ #include #include "core/pipeline/visualizationprocessor.h" #include "core/properties/cameraproperty.h" #include "core/properties/datanameproperty.h" #include "core/properties/genericproperty.h" #include "core/properties/numericproperty.h" namespace tgt { class Shader; } namespace campvis { /** * Genereates entry-/exit point textures for the given image and camera. */ class GeometryRenderer : public VisualizationProcessor { public: /** * Constructs a new GeometryRenderer Processor **/ GeometryRenderer(IVec2Property& canvasSize); /** * Destructor **/ virtual ~GeometryRenderer(); /// \see AbstractProcessor::init virtual void init(); /// \see AbstractProcessor::deinit virtual void deinit(); /// \see AbstractProcessor::getName() virtual const std::string getName() const { return "GeometryRenderer"; }; /// \see AbstractProcessor::getDescription() virtual const std::string getDescription() const { return "Renders Geometry."; }; virtual void process(DataContainer& data); DataNameProperty p_geometryID; ///< ID for input geometry DataNameProperty p_renderTargetID; ///< image ID for output image CameraProperty p_camera; Vec4Property p_color; ///< rendering color protected: tgt::Shader* _shader; ///< Shader for EEP generation static const std::string loggerCat_; }; } #endif // GEOMETRYRENDERER_H__