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Jakob Weiss authored
* MultiIndexedGeometry index type is now 32 bit to allow for larger meshes * MultiIndexedGeometry::generateVertexNormals() can now automatically generate normals for a GL_TRIANGLES topology
99a6b979
* MultiIndexedGeometry index type is now 32 bit to allow for larger meshes * MultiIndexedGeometry::generateVertexNormals() can now automatically generate normals for a GL_TRIANGLES topology