Do not impose initial conditions in every mesh refinement iteration
It turned out that this is quite costly. It might be responsible for time outs encountered during the initial grid setup.
Min and max search:
- This should be done once in FinaliseMeshRefinement since we have a larger concurrency level here.
- We further should move around some of the behaviour of LocalRecomputation into FinaliseMeshRefinement.
Edited by Ghost User