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Bug in Solver mesh level computation if bounding box is virtually expanded

There is a bug in the mesh level computation if the boundy box is virtually expanded:

_coarsestMeshLevel =
  exahype::solvers::Solver::computeMeshLevel(_maximumMeshSize,domainSize[0]);

Then, _domainSize != _boundingBoxSize.

Edited Oct 11, 2017 by Ghost User
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