Commit a1807296 authored by Stefan Schuhbaeck's avatar Stefan Schuhbaeck
Browse files

ignore pedestrain attributes in floor field hash calculation

parent b2b39d5c
......@@ -60,6 +60,7 @@ public class Topography implements DynamicElementMover{
* Sources of scenario by id. Tree maps ensures same update order during
* iteration between frames.
*/
@JsonView(Views.CacheViewExclude.class) // ignore when determining if floor field cache is valid
private final List<Source> sources;
/**
* Targets of scenario by id. Tree maps ensures same update order during
......@@ -69,6 +70,7 @@ public class Topography implements DynamicElementMover{
/**
* TargetChangers of scenario
*/
@JsonView(Views.CacheViewExclude.class) // ignore when determining if floor field cache is valid
private final LinkedList<TargetChanger> targetChangers;
/**
* AbsorbingAreas of scenario by id. Tree maps ensures same update order during
......@@ -94,7 +96,9 @@ public class Topography implements DynamicElementMover{
private transient final DynamicElementContainer<Car> cars;
private boolean recomputeCells;
@JsonView(Views.CacheViewExclude.class) // ignore when determining if floor field cache is valid
private AttributesAgent attributesPedestrian;
@JsonView(Views.CacheViewExclude.class) // ignore when determining if floor field cache is valid
private AttributesCar attributesCar;
/** Used to get attributes of all scenario elements. */
......
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