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vadere
vadere
Commits
d88364f4
Commit
d88364f4
authored
Oct 24, 2018
by
Benedikt Zoennchen
Browse files
add new generic EikMeshGen types.
parent
0bf33145
Pipeline
#72768
failed with stages
in 31 seconds
Changes
20
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
VadereGui/src/org/vadere/gui/components/model/DefaultModel.java
View file @
d88364f4
...
...
@@ -30,7 +30,7 @@ import org.vadere.util.data.cellgrid.PathFindingTag;
import
org.vadere.util.math.DistanceFunction
;
import
org.vadere.util.math.IDistanceFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.PEikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
impl.
PEikMesh
;
import
org.vadere.util.voronoi.VoronoiDiagram
;
import
java.awt.*
;
...
...
VadereGui/src/org/vadere/gui/projectview/RecordTriangulationMovie.java
View file @
d88364f4
...
...
@@ -15,7 +15,7 @@ import org.vadere.util.geometry.shapes.VShape;
import
org.vadere.util.math.DistanceFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.AEikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
impl.
AEikMesh
;
import
java.awt.*
;
import
java.io.IOException
;
...
...
VadereMeshing/src/org/vadere/meshing/examples/EikMeshExamples.java
View file @
d88364f4
package
org.vadere.meshing.examples
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.PEikMeshGen
;
import
org.vadere.util.geometry.GeometryUtils
;
import
org.vadere.meshing.mesh.gen.PFace
;
import
org.vadere.meshing.mesh.gen.PHalfEdge
;
import
org.vadere.meshing.mesh.gen.PVertex
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.PEikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
impl.
PEikMesh
;
import
org.vadere.util.geometry.shapes.VPoint
;
import
org.vadere.util.geometry.shapes.VPolygon
;
import
org.vadere.util.geometry.shapes.VRectangle
;
...
...
@@ -17,20 +20,20 @@ import org.vadere.util.math.IDistanceFunction;
import
java.util.ArrayList
;
import
java.util.List
;
import
javax.swing.*
;
/**
* Shows a very basic example how {@link
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
EikMesh} can be used
* Shows a very basic example how {@link EikMesh} can be used
* to mesh a simple geometry.
*/
public
class
EikMeshExamples
{
public
static
void
main
(
String
...
args
)
{
uniformMeshShapes
();
uniformMeshDiscFunction
();
uniformMeshRingFunction
();
combineDistanceFunctions
();
edgeLengthFunction
();
edgeLengthAndDistanceFunction
();
userDefinedPoints
();
}
/**
...
...
@@ -245,4 +248,62 @@ public class EikMeshExamples {
meshPanel
.
display
(
"Distance dependent edge lengths"
);
}
/**
* This example is equal to {@link EikMeshExamples#edgeLengthAndDistanceFunction} but here we show how the user
* can introduce new data types. The user might want to define a new type of container / point to work with.
* This is easy to do due to the generic implementation of the meshing data structures and algorithms.
* First of all, new data type has to extends {@link EikMeshPoint}! Secondly, since the algorithm creates new points
* of an unknown data type to this implementation, it requires the information how such points can be created,
* i.e. it requires a {@link IPointConstructor} of points defined by the user. That is all!
*/
public
static
void
userDefinedPoints
()
{
/**
* Some user defined
*/
class
MyPoint
extends
EikMeshPoint
{
private
double
value
;
public
MyPoint
(
double
x
,
double
y
,
boolean
fixPoint
)
{
super
(
x
,
y
,
fixPoint
);
this
.
value
=
0
;
}
}
// define a bounding box
VRectangle
bound
=
new
VRectangle
(-
0.1
,
-
0.1
,
2.2
,
2.2
);
// distance function that defines a ring with inner-radius 0.2 and outer-radius 1 at (1,1).
IDistanceFunction
ringDistance
=
IDistanceFunction
.
createRing
(
1
,
1
,
0.2
,
1.0
);
final
double
factor
=
6.0
;
IEdgeLengthFunction
edgeLengthFunction
=
p
->
1.0
+
factor
*
Math
.
abs
(
ringDistance
.
apply
(
p
));
// define the EikMesh-Improver
double
edgeLength
=
0.05
;
// define your point constructor which will be used during the algorithm to create new points.
IPointConstructor
<
MyPoint
>
pointConstructor
=
(
x
,
y
)
->
new
MyPoint
(
x
,
y
,
false
);
// like before but we have to add the point-constructor to the constructor of EikMesh and we use
// the more generic type PEikMeshGen instead of PEikMes!
PEikMeshGen
<
MyPoint
>
meshImprover
=
new
PEikMeshGen
<>(
ringDistance
,
edgeLengthFunction
,
edgeLength
,
bound
,
pointConstructor
);
// (optional) define the gui to display the mesh
MeshPanel
<
MyPoint
,
PVertex
<
MyPoint
>,
PHalfEdge
<
MyPoint
>,
PFace
<
MyPoint
>>
meshPanel
=
new
MeshPanel
<>(
meshImprover
.
getMesh
(),
1000
,
800
,
bound
);
// generate the mesh
meshImprover
.
generate
();
// display the mesh
meshPanel
.
display
(
"Distance dependent edge lengths"
);
}
}
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/IEdgeLengthFunction.java
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.EikMesh
;
import
org.vadere.util.geometry.shapes.IPoint
;
import
java.util.function.Function
;
/**
* The edge-length function used in {@link
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
EikMesh},
* The edge-length function used in {@link EikMesh},
* {@link org.vadere.meshing.mesh.triangulation.improver.distmesh.Distmesh} and some
* {@link org.vadere.meshing.mesh.triangulation.triangulator.ITriangulator} gives for every position
* in the 2D Euclidean space the desired relative length of an edge of a mesh. Relative in the sense
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/gen/AEikMeshGen.java
0 → 100644
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen
;
import
org.jetbrains.annotations.NotNull
;
import
org.vadere.meshing.mesh.gen.AFace
;
import
org.vadere.meshing.mesh.gen.AHalfEdge
;
import
org.vadere.meshing.mesh.gen.AMesh
;
import
org.vadere.meshing.mesh.gen.AVertex
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.util.geometry.shapes.VPolygon
;
import
org.vadere.util.geometry.shapes.VRectangle
;
import
org.vadere.util.geometry.shapes.VShape
;
import
org.vadere.util.math.IDistanceFunction
;
import
java.util.Collection
;
public
class
AEikMeshGen
<
P
extends
EikMeshPoint
>
extends
EikMesh
<
P
,
AVertex
<
P
>,
AHalfEdge
<
P
>,
AFace
<
P
>>
{
public
AEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
@NotNull
IEdgeLengthFunction
edgeLengthFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
obstacleShapes
,
()
->
new
AMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
AEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
@NotNull
IEdgeLengthFunction
edgeLengthFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
()
->
new
AMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
AEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
e
->
1.0
,
initialEdgeLen
,
bound
,
()
->
new
AMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
AEikMeshGen
(
@NotNull
VPolygon
polygon
,
double
initialEdgeLen
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
polygon
,
initialEdgeLen
,
obstacleShapes
,
()
->
new
AMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
}
\ No newline at end of file
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/EikMesh.java
→
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/
gen/
EikMesh.java
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
;
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
.gen
;
import
org.apache.log4j.LogManager
;
import
org.apache.log4j.Logger
;
...
...
@@ -11,6 +11,7 @@ import org.vadere.meshing.mesh.inter.IIncrementalTriangulation;
import
org.vadere.meshing.mesh.inter.IVertex
;
import
org.vadere.meshing.mesh.triangulation.improver.IMeshImprover
;
import
org.vadere.meshing.mesh.triangulation.improver.distmesh.Parameters
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.triangulator.ITriangulator
;
import
org.vadere.meshing.mesh.triangulation.triangulator.UniformRefinementTriangulatorSFC
;
import
org.vadere.util.geometry.GeometryUtils
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/gen/PEikMeshGen.java
0 → 100644
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen
;
import
org.jetbrains.annotations.NotNull
;
import
org.vadere.meshing.mesh.gen.PFace
;
import
org.vadere.meshing.mesh.gen.PHalfEdge
;
import
org.vadere.meshing.mesh.gen.PMesh
;
import
org.vadere.meshing.mesh.gen.PVertex
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.util.geometry.shapes.VPolygon
;
import
org.vadere.util.geometry.shapes.VRectangle
;
import
org.vadere.util.geometry.shapes.VShape
;
import
org.vadere.util.math.IDistanceFunction
;
import
java.util.Collection
;
public
class
PEikMeshGen
<
P
extends
EikMeshPoint
>
extends
EikMesh
<
P
,
PVertex
<
P
>,
PHalfEdge
<
P
>,
PFace
<
P
>>
{
public
PEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
@NotNull
IEdgeLengthFunction
edgeLengthFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
obstacleShapes
,
()
->
new
PMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
PEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
@NotNull
IEdgeLengthFunction
edgeLengthFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
()
->
new
PMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
PEikMeshGen
(
@NotNull
IDistanceFunction
distanceFunc
,
double
initialEdgeLen
,
@NotNull
VRectangle
bound
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
distanceFunc
,
e
->
1.0
,
initialEdgeLen
,
bound
,
()
->
new
PMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
public
PEikMeshGen
(
@NotNull
VPolygon
polygon
,
double
initialEdgeLen
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
,
@NotNull
IPointConstructor
<
P
>
pointConstructor
)
{
super
(
polygon
,
initialEdgeLen
,
obstacleShapes
,
()
->
new
PMesh
<>((
x
,
y
)
->
pointConstructor
.
create
(
x
,
y
)));
}
}
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/AEikMesh.java
→
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/
impl/
AEikMesh.java
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
;
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
.impl
;
import
org.jetbrains.annotations.NotNull
;
import
org.vadere.meshing.mesh.gen.AFace
;
import
org.vadere.meshing.mesh.gen.AHalfEdge
;
import
org.vadere.meshing.mesh.gen.AMesh
;
import
org.vadere.meshing.mesh.gen.AVertex
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.AEikMeshGen
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.util.math.IDistanceFunction
;
import
org.vadere.util.geometry.shapes.VPolygon
;
import
org.vadere.util.geometry.shapes.VRectangle
;
...
...
@@ -16,7 +19,7 @@ import java.util.Collection;
/**
* @author Benedikt Zoennchen
*/
public
class
AEikMesh
extends
EikMesh
<
EikMeshPoint
,
AVertex
<
EikMeshPoint
>,
AHalfEdge
<
EikMeshPoint
>,
AFace
<
EikMeshPoint
>
>
{
public
class
AEikMesh
extends
AEikMeshGen
<
EikMeshPoint
>
{
public
AEikMesh
(
@NotNull
IDistanceFunction
distanceFunc
,
@NotNull
IEdgeLengthFunction
edgeLengthFunc
,
...
...
@@ -24,7 +27,7 @@ public class AEikMesh extends EikMesh<EikMeshPoint, AVertex<EikMeshPoint>, AHalf
@NotNull
VRectangle
bound
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
obstacleShapes
,
()
->
new
AMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
public
AEikMesh
(
...
...
@@ -32,6 +35,6 @@ public class AEikMesh extends EikMesh<EikMeshPoint, AVertex<EikMeshPoint>, AHalf
double
initialEdgeLen
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
)
{
super
(
polygon
,
initialEdgeLen
,
obstacleShapes
,
()
->
new
AMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
}
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/PEikMesh.java
→
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/improver/eikmesh/
impl/
PEikMesh.java
View file @
d88364f4
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
;
package
org.vadere.meshing.mesh.triangulation.improver.eikmesh
.impl
;
import
org.jetbrains.annotations.NotNull
;
import
org.vadere.meshing.mesh.gen.PFace
;
import
org.vadere.meshing.mesh.gen.PHalfEdge
;
import
org.vadere.meshing.mesh.gen.PMesh
;
import
org.vadere.meshing.mesh.gen.PVertex
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.gen.PEikMeshGen
;
import
org.vadere.util.math.IDistanceFunction
;
import
org.vadere.util.geometry.shapes.VPolygon
;
import
org.vadere.util.geometry.shapes.VRectangle
;
...
...
@@ -16,7 +14,7 @@ import java.util.Collection;
/**
* @author Benedikt Zoennchen
*/
public
class
PEikMesh
extends
EikMesh
<
EikMeshPoint
,
PVertex
<
EikMeshPoint
>,
PHalfEdge
<
EikMeshPoint
>,
PFace
<
EikMeshPoint
>
>
{
public
class
PEikMesh
extends
PEikMeshGen
<
EikMeshPoint
>
{
public
PEikMesh
(
@NotNull
IDistanceFunction
distanceFunc
,
...
...
@@ -26,7 +24,7 @@ public class PEikMesh extends EikMesh<EikMeshPoint, PVertex<EikMeshPoint>, PHalf
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
obstacleShapes
,
()
->
new
PMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
public
PEikMesh
(
...
...
@@ -36,7 +34,7 @@ public class PEikMesh extends EikMesh<EikMeshPoint, PVertex<EikMeshPoint>, PHalf
@NotNull
VRectangle
bound
)
{
super
(
distanceFunc
,
edgeLengthFunc
,
initialEdgeLen
,
bound
,
()
->
new
PMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
public
PEikMesh
(
...
...
@@ -45,7 +43,7 @@ public class PEikMesh extends EikMesh<EikMeshPoint, PVertex<EikMeshPoint>, PHalf
@NotNull
VRectangle
bound
)
{
super
(
distanceFunc
,
e
->
1.0
,
initialEdgeLen
,
bound
,
()
->
new
PMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
public
PEikMesh
(
...
...
@@ -53,7 +51,7 @@ public class PEikMesh extends EikMesh<EikMeshPoint, PVertex<EikMeshPoint>, PHalf
double
initialEdgeLen
,
@NotNull
Collection
<?
extends
VShape
>
obstacleShapes
)
{
super
(
polygon
,
initialEdgeLen
,
obstacleShapes
,
()
->
new
PMesh
<>(
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
))
)
;
(
x
,
y
)
->
new
EikMeshPoint
(
x
,
y
,
false
));
}
}
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/EikMeshPlots.java
View file @
d88364f4
...
...
@@ -10,7 +10,7 @@ import org.vadere.meshing.mesh.gen.AVertex;
import
org.vadere.meshing.mesh.inter.IMeshSupplier
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.utils.tex.TexGraphGenerator
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/EikMeshTests.java
View file @
d88364f4
...
...
@@ -8,7 +8,7 @@ import org.vadere.meshing.mesh.gen.AMesh;
import
org.vadere.meshing.mesh.inter.IMeshSupplier
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.util.math.IDistanceFunction
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/RealWorldPlot.java
View file @
d88364f4
...
...
@@ -11,7 +11,7 @@ import org.vadere.util.geometry.shapes.VRectangle;
import
org.vadere.util.geometry.shapes.VShape
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.PEikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
impl.
PEikMesh
;
import
java.util.ArrayList
;
import
java.util.List
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/RunTimeCPU.java
View file @
d88364f4
...
...
@@ -15,7 +15,7 @@ import org.vadere.meshing.mesh.inter.IPointConstructor;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
java.util.ArrayList
;
import
java.util.List
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/TriangleQuality.java
View file @
d88364f4
...
...
@@ -15,7 +15,7 @@ import org.vadere.meshing.mesh.inter.IPointConstructor;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
java.util.ArrayList
;
import
java.util.List
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/VisualTestCPU.java
View file @
d88364f4
...
...
@@ -22,7 +22,7 @@ import org.vadere.meshing.mesh.inter.IPointConstructor;
import
org.vadere.meshing.mesh.triangulation.IEdgeLengthFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
java.awt.*
;
import
java.util.ArrayList
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/qualities/RunTimeCPU.java
View file @
d88364f4
...
...
@@ -9,7 +9,7 @@ import org.vadere.meshing.mesh.gen.AMesh;
import
org.vadere.meshing.mesh.gen.AVertex
;
import
org.vadere.meshing.mesh.inter.IMeshSupplier
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.distmesh.Distmesh
;
...
...
VadereMeshing/src/org/vadere/meshing/mesh/triangulation/plots/qualities/TriangleQuality.java
View file @
d88364f4
...
...
@@ -9,7 +9,7 @@ import org.vadere.meshing.mesh.gen.AMesh;
import
org.vadere.meshing.mesh.gen.AVertex
;
import
org.vadere.meshing.mesh.inter.IMeshSupplier
;
import
org.vadere.meshing.mesh.inter.IPointConstructor
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
org.vadere.meshing.mesh.gen.MeshPanel
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.distmesh.Distmesh
;
...
...
VadereSimulator/src/org/vadere/simulator/models/potential/fields/IPotentialField.java
View file @
d88364f4
...
...
@@ -33,7 +33,7 @@ import org.vadere.simulator.models.potential.solver.timecost.ITimeCostFunction;
import
org.vadere.util.math.DistanceFunction
;
import
org.vadere.util.math.IDistanceFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.PEikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
impl.
PEikMesh
;
import
java.awt.geom.Rectangle2D
;
import
java.util.ArrayList
;
...
...
VadereSimulator/src/org/vadere/simulator/triangulation/RealWorldPlot.java
View file @
d88364f4
...
...
@@ -23,7 +23,7 @@ import org.vadere.util.math.DistanceFunction;
import
org.vadere.util.math.IDistanceFunction
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMeshPoint
;
import
org.vadere.meshing.mesh.triangulation.improver.distmesh.Distmesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
java.io.IOException
;
import
java.util.Collection
;
...
...
VadereSimulator/tests/org/vadere/simulator/models/potential/solver/TestFFMNonUniformTriangulation.java
View file @
d88364f4
...
...
@@ -13,7 +13,7 @@ import org.vadere.meshing.mesh.gen.PVertex;
import
org.vadere.meshing.mesh.inter.IMeshSupplier
;
import
org.vadere.meshing.mesh.inter.IIncrementalTriangulation
;
import
org.vadere.meshing.mesh.inter.IVertex
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.EikMesh
;
import
org.vadere.meshing.mesh.triangulation.improver.eikmesh.
gen.
EikMesh
;
import
org.vadere.util.geometry.shapes.IPoint
;
import
org.vadere.util.geometry.shapes.VPoint
;
import
org.vadere.util.geometry.shapes.VRectangle
;
...
...
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