[State] Agents get stuck at targets with waiters due to wrong default value
Summary
The default value for "leavingSpeed" is 0 instead of -1 (see issue) #359 (closed)
What is the current bug behavior?
Agent's speed is 0 after passing a waiter/intermediate target. By default, the speed should be the same as before reaching the waiter/intermediate target.
Starting point
-
Fix default value in AttributesTarget -
Redo the migration from 2.3 to 2.4