-
Christian Schulte zu Berge authored
Fixed usage of GL_CLAMP wrapping mode for OpenGL textures. This mode is deprecated since OpenGL 3.1. Replaced all its occurrences with CLAMP_TO_EDGE, which usually is the wanted behavior. This also seems to improve the performance of the AdvOptimizedRaycaster.
e3dcd472Christian Schulte zu Berge authoredFixed usage of GL_CLAMP wrapping mode for OpenGL textures. This mode is deprecated since OpenGL 3.1. Replaced all its occurrences with CLAMP_TO_EDGE, which usually is the wanted behavior. This also seems to improve the performance of the AdvOptimizedRaycaster.
Loading