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Created with Raphaël 2.2.013Sep3Feb26Nov7126Oct17Aug8516Jun87318May161512107652113Apr1211931Jan161413Update README.md (added section on citation)mastermasterUpdate README.mdAdd LICENSECGMeshExtended: added method adaptiveSubdivide() to refine the mesh depending on the local edge lengthv2.5.0v2.5.0added signals VISION_SCENE_UPDATE_CYCLIC_START, VISION_SCENE_UPDATE_CYCLIC_STOP, and VISION_SCENE_UPDATE_SINGLE to give more control on when scene updates are sent from the vision system to the control systemv2.4.0v2.4.0implemented auto-synchronization between network sockets of control module and vision modulev2.3.0v2.3.0added special output methods for VisionToControlContainer (combining terrain patches and object surfaces and volumes)v2.2.0v2.2.0TOMLBaseContext: removed assert(false) for handleError() since this aborts a debug build in case of a non-critical input error (e.g. if a table does not exist)v2.1.3v2.1.3Added const specifier to TOMLSSVElementList::convertTo()v2.1.2v2.1.2TerrainSpecification: height map and confidence map now use DefaultInitializationAllocator from broccoli (resize now does NOT initialize cells to 0 - increses performance for serialization and encoding)v2.1.1v2.1.1ViconObject: added note for unit of position (now in meters)v2.1.0v2.1.0TOMLDecodingContext: added decodeOptionalValue() and getSubSections() + fixed exception handling in case a value does not exitsRefactored TOML encoding and decoding of ObjectVolumeModel + added method to force data consistencyversion bumpsplitted TOMLData into TOMLInputData and TOMLOutputData and TOMLFile into TOMLInputFile and TOMLOutputFileTerrainSpecification: added convenience gettersMinifix: removed validity checks for ObjectSurfaceModel (triangle mesh), ObjectVolumeModel (ssv segment) and TerrainPatchUpdate (map dimensions) during serialization (binary) and encoding (TOML) to improve real-time performancev2.0.1v2.0.1version bumpv2.0.0v2.0.0ObjectVolumeModel: fixed dummy SSVTriangleElement construction (now uses valid parameters to avoid assertion failure in DEBUG mode)finished TOML parser for interface containersfinished refactoring of TOML parsing for ControlToVisionContainerWIP: refactoring of TOML encoding/decodingadded TOML parsing for terrainWIP: TOML parser for VisionToControlContainerfixed double precision for floating point output to TOML streamadded first version of TOML decoder for ControlToVisionContainerchanged pose representation of ViconObject from std::array to Eigen::Vector/Eigen::Quaternion (for consistency with the order of coefficients x/y/z and w/x/y/z)added signals to start/stop scene reconstruction + WIP: started implementation of TOML encoding/decodingupdated API for writing interface containers to binary files + enabled compression for serialization by defaultfinished first version of new interfacev1.1.0v1.1.0added interface for objects in VisionToControlContainer + improved serializationadded high-level signals (clearing scene) + added terrain specification and interface objects (environment model)extended interface by enhanced timing and added pose feedback by vision systemfixed totalReadBytes variable for reading uncompressed binary filefixed virtual destructorsadded methods for writing/reading to/from binary filesextended interface from control to vision (added pose data of vision-tcp and torso-imu frame + raw IMU data of torso-mounted IMU)minor doxygen fixesv1.0.0v1.0.0CMake - Lowered Minimum Required VersiondataType() in SignalDatabase is now implemented as function
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