|
|
Simulations of large areas can be accelerated when using a triangulation for the floor field calculation instead of using a regular grid. A triangulation usually reduces the number of mesh points enormously.
|
|
|
Generate the triangulation for a simulation run by clocking on the mesh icon in the gui:
|
|
|
Generate the triangulation for a simulation run by clicking on the mesh icon.
|
|
|
hmin: smallest allowed edge length of a triangle
|
|
|
hmax: largest allowed edge length of a triangle
|
|
|
|
|
|
![overview2](uploads/e63b3219fafab5605531de128d7d0ca5/overview2.png)
|
|
|
|
... | ... | |